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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class MobaEntranceBehaviour : DlgBehaviourBase
{
public IXUIButton m_Close;
public IXUIButton m_BuyBtn;
public IXUILabel m_HeroDescription;
public IXUILabel m_HeroName;
public IXUILabel m_ExperienceTime;
public Transform m_SkillPreViewTs;
public Transform m_BattleRecordFrame;
public GameObject m_RewardPreViewFrame;
public IUIDummy m_Snapshot;
public IXUISprite m_SnapDrag;
public IXUIButton m_BattleRecordBtn;
public IXUIButton m_ShopBtn;
public IXUIButton m_RewardPreViewBtn;
public IXUIButton m_SingleMatch;
public IXUIButton m_TeamMatch;
public IXUILabel m_SingleMatchLabel;
public XUIPool m_RewardPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public IXUILabel m_WeekCurrentWin;
public IXUISprite m_ClickGet;
public GameObject m_HadGet;
public IXUILabel m_WeekBattleTips;
public Transform m_WeekRewardTs;
public IXUIButton m_RewardPreViewCloseBtn;
public IXUILabel m_CurrentWinThisWeek;
public XUIPool m_PreViewItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public XUIPool m_PreViewBgPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public IXUITexture m_BgTex;
public IXUIButton m_RankBtn;
public IXUISprite m_PrivilegeIcon;
public IXUILabel m_PrivilegeName;
public IXUISprite m_Privilege;
public XUIPool m_AttributesPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public XUIPool m_SkillsPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
private void Awake()
{
this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_BattleRecordFrame = base.transform.Find("Bg/BattleRecordFrame");
this.m_RewardPreViewFrame = base.transform.Find("Bg/RewardPreView").gameObject;
this.m_SkillPreViewTs = base.transform.Find("Bg/SkillPreViewParent");
Transform transform = base.transform.Find("Bg/SkillBtn/SkillBtnTpl");
this.m_SkillsPool.SetupPool(null, transform.gameObject, MobaEntranceView.SKILL_MAX, false);
this.m_BuyBtn = (base.transform.Find("Bg/BuyBtn").GetComponent("XUIButton") as IXUIButton);
this.m_HeroDescription = (base.transform.Find("Bg/Description").GetComponent("XUILabel") as IXUILabel);
this.m_HeroName = (base.transform.Find("Bg/Name").GetComponent("XUILabel") as IXUILabel);
this.m_ExperienceTime = (base.transform.Find("Bg/ExperienceTime").GetComponent("XUILabel") as IXUILabel);
Transform transform2 = base.transform.Find("Bg/CharacterFrame");
this.m_Snapshot = (transform2.Find("Snapshot").GetComponent("UIDummy") as IUIDummy);
this.m_SnapDrag = (transform2.Find("SnapDrag").GetComponent("XUISprite") as IXUISprite);
transform2 = base.transform.Find("Bg/Right");
this.m_BattleRecordBtn = (transform2.Find("RecordBtn").GetComponent("XUIButton") as IXUIButton);
this.m_ShopBtn = (transform2.Find("ShopBtn").GetComponent("XUIButton") as IXUIButton);
this.m_RewardPreViewBtn = (transform2.Find("RewardPreViewBtn").GetComponent("XUIButton") as IXUIButton);
this.m_SingleMatch = (transform2.Find("SingleMatchBtn").GetComponent("XUIButton") as IXUIButton);
this.m_TeamMatch = (transform2.Find("TeamMatchBtn").GetComponent("XUIButton") as IXUIButton);
this.m_SingleMatchLabel = (this.m_SingleMatch.gameObject.transform.Find("T").GetComponent("XUILabel") as IXUILabel);
Transform transform3 = transform2.Find("WeekReward/RewardTs/ItemTpl");
this.m_RewardPool.SetupPool(transform3.parent.gameObject, transform3.gameObject, 6u, false);
this.m_WeekCurrentWin = (transform2.Find("WeekReward/CurrentWin").GetComponent("XUILabel") as IXUILabel);
this.m_ClickGet = (transform2.Find("WeekReward/ClickGet").GetComponent("XUISprite") as IXUISprite);
this.m_HadGet = transform2.Find("WeekReward/HadGet").gameObject;
this.m_WeekBattleTips = (transform2.Find("WeekReward/WeekTips").GetComponent("XUILabel") as IXUILabel);
this.m_WeekRewardTs = transform2.Find("WeekReward/RewardTs");
transform2 = base.transform.Find("Bg/RewardPreView");
this.m_RewardPreViewCloseBtn = (transform2.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_CurrentWinThisWeek = (transform2.Find("Bg/CurrentWin/Text").GetComponent("XUILabel") as IXUILabel);
transform3 = transform2.Find("Bg/Bg/ScrollView/ItemTpl");
this.m_PreViewItemPool.SetupPool(transform3.parent.gameObject, transform3.gameObject, 16u, false);
transform3 = transform2.Find("Bg/Bg/ScrollView/RewardTpl");
this.m_PreViewBgPool.SetupPool(transform3.parent.gameObject, transform3.gameObject, 4u, false);
this.m_BgTex = (base.transform.Find("Bg/Bg").GetComponent("XUITexture") as IXUITexture);
this.m_RankBtn = (base.transform.Find("Bg/Right/RankBtn").GetComponent("XUIButton") as IXUIButton);
this.m_PrivilegeIcon = (base.transform.Find("Bg/tq").GetComponent("XUISprite") as IXUISprite);
this.m_PrivilegeName = (base.transform.Find("Bg/tq/t").GetComponent("XUILabel") as IXUILabel);
this.m_Privilege = (base.transform.Find("Bg/tq/p").GetComponent("XUISprite") as IXUISprite);
Transform transform4 = base.transform.Find("Bg/HeroInfo/HeroInfoTpl");
this.m_AttributesPool.SetupPool(null, transform4.gameObject, 4u, false);
}
}
}
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