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using System;
using XUtliPoolLib;
namespace XMainClient
{
internal class Process_PtcG2C_LevelScriptStateNtf
{
public static void Process(PtcG2C_LevelScriptStateNtf roPtc)
{
for (int i = 0; i < roPtc.Data.doorStates.Count; i++)
{
XSingleton<XLevelScriptMgr>.singleton.SyncWallState(roPtc.Data.doorStates[i].name, roPtc.Data.doorStates[i].isOn);
}
}
}
}
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