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using System;
using System.Reflection;
using KKSG;
using XMainClient.UI;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class Process_RpcC2G_ResWarBuff
{
public static void OnReply(ResWarBuffArg oArg, ResWarBuffRes oRes)
{
bool flag = oRes.error == ErrorCode.ERR_INVALID_REQUEST;
if (flag)
{
string fullName = MethodBase.GetCurrentMethod().ReflectedType.FullName;
XSingleton<UiUtility>.singleton.OnGetInvalidRequest(fullName);
}
else
{
bool flag2 = oRes.error > ErrorCode.ERR_SUCCESS;
if (flag2)
{
XSingleton<UiUtility>.singleton.ShowSystemTip(oRes.error, "fece00");
}
else
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.ShowGuildMineBuff(oRes);
}
}
}
public static void OnTimeout(ResWarBuffArg oArg)
{
}
}
}
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