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using System;
using System.IO;
using KKSG;
using ProtoBuf;
namespace XMainClient
{
internal class PtcG2C_GuildSettingChangedNotify : Protocol
{
public GuildSettingChanged Data = new GuildSettingChanged();
public override uint GetProtoType()
{
return 63721u;
}
public override void Serialize(MemoryStream stream)
{
Serializer.Serialize<GuildSettingChanged>(stream, this.Data);
}
public override void DeSerialize(MemoryStream stream)
{
this.Data = Serializer.Deserialize<GuildSettingChanged>(stream);
}
public override void Process()
{
Process_PtcG2C_GuildSettingChangedNotify.Process(this);
}
}
}
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