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path: root/Client/Assets/Scripts/XMainClient/ReplayBehaviour.cs
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using System;
using UILib;
using XMainClient.UI.UICommon;

namespace XMainClient
{
	internal class ReplayBehaviour : DlgBehaviourBase
	{
		public IXUIButton m_btn_camera;

		public IXUISprite m_spr_disable_camera;

		public IXUIButton m_btn_mic;

		public IXUISprite m_spr_disable_mic;

		public IXUIButton m_btn_stop;

		public IXUIButton m_btn_switch;

		private void Awake()
		{
			this.m_btn_camera = (base.transform.Find("SysGridV3/SysCDanceBtn2").GetComponent("XUIButton") as IXUIButton);
			this.m_btn_mic = (base.transform.Find("SysGridV3/SysCDanceBtn3").GetComponent("XUIButton") as IXUIButton);
			this.m_btn_stop = (base.transform.Find("SysGridV3/SysCDanceBtn1").GetComponent("XUIButton") as IXUIButton);
			this.m_btn_switch = (base.transform.Find("SysGridV3/SysEPhoto").GetComponent("XUIButton") as IXUIButton);
			this.m_spr_disable_camera = (this.m_btn_camera.gameObject.transform.Find("off").GetComponent("XUISprite") as IXUISprite);
			this.m_spr_disable_mic = (this.m_btn_mic.gameObject.transform.Find("off").GetComponent("XUISprite") as IXUISprite);
		}
	}
}