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using System;
using System.Collections.Generic;
using XUtliPoolLib;
namespace XMainClient
{
public class SequenceList<T> : ISeqListRef<T>
{
public int Count
{
get
{
return this.m_count;
}
}
public int Dim
{
get
{
return (int)this.m_dim;
}
}
public T this[int index, int dim]
{
get
{
return this.buff[index * (int)this.m_dim + dim];
}
set
{
bool flag = this._CheckAndExpand(index, dim);
if (flag)
{
this.buff[index * (int)this.m_dim + dim] = value;
}
}
}
public List<T> buff;
private short m_dim = 2;
private int m_count = 1;
public SequenceList()
{
this.buff = new List<T>();
this.Reset(2, 1);
}
private bool _CheckAndExpand(int index, int dim)
{
bool flag = dim >= (int)this.m_dim;
bool result;
if (flag)
{
result = false;
}
else
{
bool flag2 = index >= this.m_count;
if (flag2)
{
int i = this.buff.Count;
int num = (int)this.m_dim * (index + 1);
while (i < num)
{
this.buff.Add(default(T));
i++;
}
this.m_count = index + 1;
}
result = true;
}
return result;
}
public void CheckOrReset(short dim)
{
bool flag = this.m_dim != dim;
if (flag)
{
this.Reset(dim);
}
}
public void Reset(short dim)
{
this.m_dim = dim;
this.m_count = 0;
this.buff.Clear();
}
public void Reset(short dim, int count)
{
this.m_dim = dim;
this.m_count = count;
this.buff.Clear();
this.buff.Capacity = (int)this.m_dim * Math.Max(this.m_count, 1);
int i = 0;
int num = this.m_count * (int)this.m_dim;
while (i < num)
{
this.buff.Add(default(T));
i++;
}
}
public void Append(params T[] args)
{
int count = this.m_count;
int num = 0;
while (num < args.Length && num < (int)this.m_dim)
{
this[count, num] = args[num];
num++;
}
}
public void Append(ISeqListRef<T> other, int dim)
{
bool flag = dim != (int)this.m_dim;
if (flag)
{
XSingleton<XDebug>.singleton.AddErrorLog2("Dim not the same: {0} != {1} ", new object[]
{
this.m_dim,
" != ",
dim
});
}
else
{
for (int i = 0; i < other.Count; i++)
{
int count = this.m_count;
for (int j = 0; j < dim; j++)
{
this[count, j] = other[i, j];
}
}
}
}
public void Get(int index, T[] outData)
{
for (int i = 0; i < (int)this.m_dim; i++)
{
outData[i] = this[index, i];
}
}
public void Set(int index, T[] inData)
{
int num = 0;
while (num < (int)this.m_dim && num < inData.Length)
{
this[index, num] = inData[num];
num++;
}
}
public void Trim(int newCount)
{
bool flag = this.m_count <= newCount;
if (!flag)
{
this.m_count = newCount;
}
}
}
}
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