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path: root/Client/Assets/Scripts/XMainClient/TeamTowerData.cs
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using System;
using System.Collections.Generic;

namespace XMainClient
{
	internal sealed class TeamTowerData
	{
		public int difficulty;

		public int time;

		public int level;

		public int maxlevel;

		public bool open;

		public bool showteam;

		public int sweeplefttime;

		public int sweepfloor;

		public float sweepreqtime;

		public int leftcount;

		public int refreshcount;

		public List<int> firstpassreward;
	}
}