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using System;
using XMainClient.UI;
using XUtliPoolLib;
namespace XMainClient
{
internal class TooltipButtonOperateJadeUpgrade : TooltipButtonOperateBase
{
public override string GetButtonText()
{
return XStringDefineProxy.GetString("UPGRADE");
}
public override bool HasRedPoint(XItem item)
{
return false;
}
public override bool IsButtonVisible(XItem item)
{
return true;
}
public override void OnButtonClick(ulong mainUID, ulong compareUID)
{
base.OnButtonClick(mainUID, compareUID);
XJadeDocument xjadeDocument = XSingleton<XGame>.singleton.Doc.GetXComponent(XJadeDocument.uuID) as XJadeDocument;
XJadeItem jadeItem = xjadeDocument.GetJadeItem(mainUID);
bool flag = jadeItem != null && XSingleton<XAttributeMgr>.singleton.XPlayerData != null;
if (flag)
{
JadeTable.RowData byJadeID = xjadeDocument.jadeTable.GetByJadeID((uint)jadeItem.itemID);
bool flag2 = byJadeID != null;
if (flag2)
{
bool flag3 = (ulong)byJadeID.JadeLevel >= (ulong)((long)xjadeDocument.JadeMosaicLevel.Count);
if (flag3)
{
XSingleton<UiUtility>.singleton.ShowSystemTip(XSingleton<XStringTable>.singleton.GetString("JadeHadMax"), "fece00");
return;
}
bool flag4 = XSingleton<XAttributeMgr>.singleton.XPlayerData == null;
if (flag4)
{
return;
}
int num = xjadeDocument.JadeLevelToMosaicLevel(byJadeID.JadeLevel + 1u);
int level = (int)XSingleton<XAttributeMgr>.singleton.XPlayerData.Level;
bool flag5 = level < num;
if (flag5)
{
XSingleton<UiUtility>.singleton.ShowSystemTip(string.Format(XSingleton<XStringTable>.singleton.GetString("JadeUpgradeNeedLevelTips"), num, byJadeID.JadeLevel + 1u), "fece00");
return;
}
}
}
xjadeDocument.TryToCompose(mainUID);
}
}
}
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