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using System;
using UILib;
using UnityEngine;
using XUpdater;
using XUtliPoolLib;
namespace XMainClient.Tutorial.Command
{
internal class XCommandEmpty : XBaseCommand
{
private uint _time = 0u;
public override bool Execute()
{
this._startTime = Time.time;
bool flag = this._cmd.interalDelay > 0f;
if (flag)
{
base.SetOverlay();
}
this._time = XSingleton<XTimerMgr>.singleton.SetTimer(this._cmd.interalDelay, new XTimerMgr.ElapsedEventHandler(this.ShowFinger), null);
base.publicModule();
return true;
}
protected void ShowFinger(object o)
{
base.SetOverlay();
base.SetAilin();
bool flag = string.IsNullOrEmpty(this._cmd.ailinText) && XBaseCommand._Overlay != null;
if (flag)
{
IXUISprite ixuisprite = XBaseCommand._Overlay.transform.Find("Left").GetComponent("XUISprite") as IXUISprite;
ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnMouseClick));
}
bool pause = this._cmd.pause;
if (pause)
{
XSingleton<XShell>.singleton.Pause = true;
}
}
protected override void OnMouseClick(IXUISprite sp)
{
base.OnMouseClick(sp);
bool flag = string.IsNullOrEmpty(this._cmd.ailinText);
if (flag)
{
XSingleton<XTutorialMgr>.singleton.OnCmdFinished();
}
}
public override void Stop()
{
bool flag = this._time > 0u;
if (flag)
{
XSingleton<XTimerMgr>.singleton.KillTimer(this._time);
this._time = 0u;
}
base.DestroyText();
base.DestroyAilin();
base.DestroyOverlay();
XSingleton<XShell>.singleton.Pause = false;
XSingleton<XTutorialMgr>.singleton.NoforceClick = false;
}
}
}
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