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using System;
using XMainClient.UI;
using XMainClient.UI.UICommon;
namespace XMainClient.Tutorial.Command
{
internal class XCommandShowSkills : XBaseCommand
{
public override bool Execute()
{
bool flag = !string.IsNullOrEmpty(this._cmd.param1);
if (flag)
{
this.Show(int.Parse(this._cmd.param1));
}
bool flag2 = !string.IsNullOrEmpty(this._cmd.param2);
if (flag2)
{
this.Show(int.Parse(this._cmd.param2));
}
bool flag3 = !string.IsNullOrEmpty(this._cmd.param3);
if (flag3)
{
this.Show(int.Parse(this._cmd.param3));
}
base.publicModule();
return true;
}
private void Show(int idx)
{
bool flag = DlgBase<BattleMain, BattleMainBehaviour>.singleton.IsLoaded();
if (flag)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.SkillHandler.EnableSkill(idx);
}
}
}
}
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