1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
|
using System;
using System.Collections.Generic;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class AuctionBillView : DlgBase<AuctionBillView, AuctionBillBehaviour>
{
public override string fileName
{
get
{
return "GameSystem/Auction/AuctionBillFrame";
}
}
public override bool autoload
{
get
{
return true;
}
}
private Dictionary<AuctionBillStyle, string[]> m_billStyles;
private AuctionBillStyle m_curBillStyle = AuctionBillStyle.PutAway;
private int m_referPrice = 0;
private ulong m_aucuid = 0UL;
private XItem m_curItem;
public void Set(XItem item, AuctionBillStyle style = AuctionBillStyle.PutAway, ulong uid = 0UL)
{
this.m_aucuid = uid;
this.m_curBillStyle = style;
this.m_curItem = item;
bool flag = this.m_curItem != null;
if (flag)
{
this.SetVisibleWithAnimation(true, null);
}
}
protected override void Init()
{
base.Init();
this.m_billStyles = new Dictionary<AuctionBillStyle, string[]>();
this.m_billStyles[AuctionBillStyle.PutAway] = new string[2];
this.m_billStyles[AuctionBillStyle.PutAway][0] = XStringDefineProxy.GetString("AUCTION_PUTAWAY");
this.m_billStyles[AuctionBillStyle.PutAway][1] = string.Empty;
this.m_billStyles[AuctionBillStyle.RePutAway] = new string[2];
this.m_billStyles[AuctionBillStyle.RePutAway][0] = XStringDefineProxy.GetString("AUCTION_RPUTAWAY");
this.m_billStyles[AuctionBillStyle.RePutAway][1] = XStringDefineProxy.GetString("ACUTION_SOLDOUT");
this.m_billStyles[AuctionBillStyle.OutTime] = new string[2];
this.m_billStyles[AuctionBillStyle.OutTime][0] = XStringDefineProxy.GetString("AUCTION_RPUTAWAY");
this.m_billStyles[AuctionBillStyle.OutTime][1] = XStringDefineProxy.GetString("AUCTION_PUTDOWN");
}
public override void RegisterEvent()
{
base.RegisterEvent();
base.uiBehaviour.m_LeftButton.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnClickLeftHandler));
base.uiBehaviour.m_RightButton.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnClickRightHandler));
base.uiBehaviour.m_SinglePriceOperate.RegisterOperateChange(new AuctionNumberOperate.NumberOperateCallBack(this.OnTotalPriceOperateChange));
base.uiBehaviour.m_CountOperate.RegisterOperateChange(new AuctionNumberOperate.NumberOperateCallBack(this.OnTotalPriceOperateChange));
base.uiBehaviour.m_CloseButton.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnClickCloseHandler));
}
protected override void OnShow()
{
base.OnShow();
this.SetDetailInfo();
}
private void SetDetailInfo()
{
base.uiBehaviour.m_billTitleTxt.SetText(XStringDefineProxy.GetString((this.m_curBillStyle == AuctionBillStyle.OutTime) ? "AUCTION_TITLE_OUTTIME" : "AUCTION_TITLE_PUTAWAY"));
AuctionDocument specificDocument = XDocuments.GetSpecificDocument<AuctionDocument>(AuctionDocument.uuID);
base.uiBehaviour.SetButtonPosition(this.m_billStyles[this.m_curBillStyle]);
ItemList.RowData itemConf = XBagDocument.GetItemConf(this.m_curItem.itemID);
float discount = AuctionDocument.GetDiscount((uint)itemConf.AuctionGroup);
float num = this.m_curItem.Treasure ? float.Parse(XSingleton<XGlobalConfig>.singleton.GetValue("AuctTreasureTJPriceRate")) : 1f;
this.m_referPrice = Mathf.FloorToInt(itemConf.AuctPriceRecommend * discount * num);
uint referPrice;
bool flag = !specificDocument.TryGetAuctionBriefReferPrice((uint)this.m_curItem.itemID, out referPrice) || referPrice == 0u;
if (flag)
{
referPrice = (uint)this.m_referPrice;
}
float num2 = itemConf.AuctionRange[1];
float num3 = itemConf.AuctionRange[0];
int step = Mathf.CeilToInt((float)this.m_referPrice * float.Parse(XSingleton<XGlobalConfig>.singleton.GetValue("AuctionOperStep")));
base.uiBehaviour.m_RecentPrice.SetText(referPrice.ToString());
base.uiBehaviour.m_SinglePriceOperate.Set(Mathf.FloorToInt(num2 * (float)this.m_referPrice), Mathf.CeilToInt((float)this.m_referPrice * num3), this.m_referPrice, step, false, false);
bool flag2 = this.m_curBillStyle == AuctionBillStyle.PutAway;
if (flag2)
{
base.uiBehaviour.m_CountOperate.Set((itemConf.AuctionUpperLimit == 0) ? this.m_curItem.itemCount : Mathf.Min(this.m_curItem.itemCount, (int)itemConf.AuctionUpperLimit), 1, 1, 1, true, false);
base.uiBehaviour.m_CountOperate.SetEnable(true);
}
else
{
base.uiBehaviour.m_CountOperate.Set(this.m_curItem.itemCount, 1, this.m_curItem.itemCount, 1, true, false);
base.uiBehaviour.m_CountOperate.SetEnable(false);
}
XSingleton<XItemDrawerMgr>.singleton.DrawItem(base.uiBehaviour.m_ItemTpl, this.m_curItem);
base.uiBehaviour.m_iconSprite.ID = this.m_curItem.uid;
base.uiBehaviour.m_iconSprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnItemClick));
base.uiBehaviour.m_ProcedurePrice.SetText(XSingleton<XGlobalConfig>.singleton.GetValue("AuctOnSaleCostGold"));
base.uiBehaviour.m_sellOper.Reposition();
}
private void OnItemClick(IXUISprite sprite)
{
XSingleton<UiUtility>.singleton.ShowTooltipDialog(this.m_curItem, null, sprite, false, 0u);
}
private void OnTotalPriceOperateChange()
{
int num = base.uiBehaviour.m_SinglePriceOperate.Cur * base.uiBehaviour.m_CountOperate.Cur;
base.uiBehaviour.m_TotalPrice.SetText(num.ToString());
int num2 = Mathf.Abs(base.uiBehaviour.m_SinglePriceOperate.Cur - this.m_referPrice);
float num3 = 0f;
bool flag = this.m_referPrice != 0;
if (flag)
{
num3 = (float)num2 / (float)this.m_referPrice;
}
int num4 = Mathf.FloorToInt(num3 * 100f);
base.uiBehaviour.m_RecommondTxt.SetText(string.Format((base.uiBehaviour.m_SinglePriceOperate.Cur < this.m_referPrice) ? "-{0}%" : "+{0}%", num4));
}
private bool OnClickLeftHandler(IXUIButton btn)
{
AuctionDocument specificDocument = XDocuments.GetSpecificDocument<AuctionDocument>(AuctionDocument.uuID);
AuctionBillStyle curBillStyle = this.m_curBillStyle;
if (curBillStyle != AuctionBillStyle.RePutAway)
{
if (curBillStyle == AuctionBillStyle.OutTime)
{
specificDocument.RequestAuctionQuitSale(this.m_aucuid);
}
}
else
{
specificDocument.RequestAuctionQuitSale(this.m_aucuid);
}
this.SetVisibleWithAnimation(false, null);
return true;
}
private bool OnClickRightHandler(IXUIButton btn)
{
AuctionDocument specificDocument = XDocuments.GetSpecificDocument<AuctionDocument>(AuctionDocument.uuID);
AuctionBillStyle curBillStyle = this.m_curBillStyle;
if (curBillStyle != AuctionBillStyle.PutAway)
{
if (curBillStyle - AuctionBillStyle.RePutAway <= 1)
{
specificDocument.RequestAcutionReSale(this.m_aucuid, (uint)base.uiBehaviour.m_SinglePriceOperate.Cur);
}
}
else
{
specificDocument.RequestAuctionSale(this.m_curItem.uid, (uint)this.m_curItem.itemID, (uint)base.uiBehaviour.m_CountOperate.Cur, (uint)base.uiBehaviour.m_SinglePriceOperate.Cur, this.m_curItem.Treasure);
}
this.SetVisibleWithAnimation(false, null);
return true;
}
private bool OnClickCloseHandler(IXUIButton sprite)
{
this.SetVisibleWithAnimation(false, null);
return true;
}
}
}
|