1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
using System;
using UILib;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class FashionStorageFashionHairToolTipDlg : FashionStorageTooltipBase<FashionStorageFashionHairToolTipDlg, FashionHairToolTipBehaviour>
{
public override string fileName
{
get
{
return "GameSystem/FashionStorageFashionHairToolTipDlg";
}
}
private IXUILabel time = null;
protected override void SetupTopFrame(GameObject goToolTip, ItemList.RowData data, bool bMain, XItem instanceData = null, XItem compareData = null)
{
base.SetupTopFrame(goToolTip, data, bMain, instanceData, compareData);
base._SetupLevel(goToolTip, data, 0);
base._SetupProf(goToolTip, data, bMain, instanceData, 1);
FashionList.RowData fashionConf = XBagDocument.GetFashionConf(data.ItemID);
base._SetTopFrameLabel(goToolTip, 2, XStringDefineProxy.GetString("ToolTipText_Part"), (fashionConf != null) ? XSingleton<UiUtility>.singleton.GetFashionPartName((FashionPosition)fashionConf.EquipPos, true) : string.Empty);
this.time = (goToolTip.transform.Find("TopFrame/Time/Left").GetComponent("XUILabel") as IXUILabel);
ItemList.RowData itemConf = XBagDocument.GetItemConf(data.ItemID);
bool flag = itemConf == null || itemConf.TimeLimit == 0u;
if (flag)
{
this.time.SetText(XStringDefineProxy.GetString("FASHION_LIMIT_ALWAYS"));
}
else
{
this.time.SetText(XStringDefineProxy.GetString("Designation_Tab_Name5"));
}
}
protected override void SetAllAttrFrames(GameObject goToolTip, XAttrItem item, XAttrItem compareItem, bool bMain)
{
}
protected override void SetupOtherFrame(GameObject goToolTip, XItem item, XItem compareItem, bool bMain)
{
ItemList.RowData itemConf = XBagDocument.GetItemConf(item.itemID);
this._SetupDescription(goToolTip, itemConf);
}
protected override void SetupOtherFrame(GameObject goToolTip, ItemList.RowData data)
{
this._SetupDescription(goToolTip, data);
}
protected void _SetupDescription(GameObject goToolTip, ItemList.RowData data)
{
Transform transform = goToolTip.transform;
IXUISprite ixuisprite = transform.Find("ScrollPanel/Description").GetComponent("XUISprite") as IXUISprite;
IXUILabel ixuilabel = ixuisprite.gameObject.transform.Find("Text").GetComponent("XUILabel") as IXUILabel;
ixuilabel.SetText(XSingleton<UiUtility>.singleton.ReplaceReturn((data == null) ? "" : data.ItemDescription));
ixuisprite.spriteHeight = ixuilabel.spriteHeight + -(int)ixuilabel.gameObject.transform.localPosition.y;
this.totalFrameHeight += (float)ixuisprite.spriteHeight;
}
}
}
|