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using System;
using UILib;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class FashionStorageFashionToolTipDlg : FashionStorageTooltipBase<FashionStorageFashionToolTipDlg, FashionTooltipDlgBehaviour>
{
public override string fileName
{
get
{
return "GameSystem/FashionStorageFashionToolTip";
}
}
private IXUILabel time = null;
protected override void SetupTopFrame(GameObject goToolTip, ItemList.RowData data, bool bMain, XItem instanceData = null, XItem compareData = null)
{
base.SetupTopFrame(goToolTip, data, bMain, instanceData, compareData);
base._SetupLevel(goToolTip, data, 0);
base._SetupProf(goToolTip, data, bMain, instanceData, 1);
FashionList.RowData fashionConf = XBagDocument.GetFashionConf(data.ItemID);
base._SetTopFrameLabel(goToolTip, 2, XStringDefineProxy.GetString("ToolTipText_Part"), (fashionConf != null) ? XSingleton<UiUtility>.singleton.GetFashionPartName((FashionPosition)fashionConf.EquipPos, true) : string.Empty);
Transform transform = goToolTip.transform;
GameObject gameObject = transform.Find("TopFrame/State").gameObject;
gameObject.SetActive(false);
this.time = (transform.Find("TopFrame/Time/Left").GetComponent("XUILabel") as IXUILabel);
ItemList.RowData itemConf = XBagDocument.GetItemConf(data.ItemID);
bool flag = itemConf == null || itemConf.TimeLimit == 0u;
if (flag)
{
this.time.SetText(XStringDefineProxy.GetString("FASHION_LIMIT_ALWAYS"));
}
else
{
this.time.SetText(XStringDefineProxy.GetString("Designation_Tab_Name5"));
}
}
protected override void SetupOtherFrame(GameObject goToolTip, XItem item, XItem compareItem, bool bMain)
{
this._SetupSuitFrame(goToolTip, item, compareItem, bMain);
base.SetupOtherFrame(goToolTip, item, compareItem, bMain);
}
protected override int _GetPPT(XItem item, bool bMain, ref string valueText)
{
bool flag = item == null;
int result;
if (flag)
{
result = -1;
}
else
{
uint ppt = item.GetPPT(bMain ? XSingleton<TooltipParam>.singleton.mainAttributes : XSingleton<TooltipParam>.singleton.compareAttributes);
valueText = ppt.ToString();
result = (int)ppt;
}
return result;
}
private void _SetupSuitFrame(GameObject goToolTip, XItem mainItem, XItem compareItem, bool bMain)
{
IXUISprite ixuisprite = goToolTip.transform.Find("ScrollPanel/SuitFrame").GetComponent("XUISprite") as IXUISprite;
bool flag = mainItem == null;
if (flag)
{
ixuisprite.SetVisible(false);
}
else
{
ixuisprite.SetVisible(true);
ItemList.RowData itemConf = XBagDocument.GetItemConf(mainItem.itemID);
int itemQuality = (int)itemConf.ItemQuality;
bool flag2 = this.m_fashionDoc.IsFashionThreeSpecial(mainItem.itemID);
int fashionSuit = this.m_fashionDoc.GetFashionSuit(mainItem.itemID);
bool flag3 = flag2 && fashionSuit == 0;
if (flag3)
{
ixuisprite.SetVisible(false);
}
else
{
int num = 0;
int num2 = (XSingleton<TooltipParam>.singleton.FashionOnBody == null) ? this.m_fashionDoc.GetQualityCountOnBody(itemQuality, flag2) : this.GetFashionCount(itemQuality, flag2);
AttrFrameParam attrFrameParam = new AttrFrameParam();
for (int i = 2; i <= 7; i++)
{
SeqListRef<uint> qualityEffect = this.m_fashionDoc.GetQualityEffect(itemQuality, i, flag2);
bool flag4 = qualityEffect.Count == 0;
if (!flag4)
{
for (int j = 0; j < qualityEffect.Count; j++)
{
bool flag5 = qualityEffect[j, 0] == 0u;
if (!flag5)
{
bool flag6 = i <= num2;
string text;
string color;
if (flag6)
{
text = "ffffff";
color = XSingleton<UiUtility>.singleton.GetColorStr(new Color(0.996078432f, 0.807843149f, 0f));
}
else
{
text = XSingleton<UiUtility>.singleton.GetColorStr(new Color(0.5019608f, 0.5019608f, 0.5019608f));
color = text;
}
AttrParam item = default(AttrParam);
AttrParam.ResetSb();
AttrParam.Append(AttrParam.TextSb, XStringDefineProxy.GetString("EQUIP_SUIT_EFFECT", new object[]
{
i
}), color);
string s = string.Format("{0}{1}", XStringDefineProxy.GetString((XAttributeDefine)qualityEffect[j, 0]), XAttributeCommon.GetAttrValueStr((int)qualityEffect[j, 0], (float)qualityEffect[j, 1]));
AttrParam.Append(AttrParam.ValueSb, s, text);
item.SetTextFromSb();
item.SetValueFromSb();
attrFrameParam.AttrList.Add(item);
num++;
}
}
}
}
bool flag7 = num > 0;
if (flag7)
{
bool flag8 = !flag2;
if (flag8)
{
string @string = XStringDefineProxy.GetString("EQUIP_SUIT_TITLE", new object[]
{
this.m_fashionDoc.GetQualityName(itemQuality)
});
string str = string.Format("({0}/{1})", num2, 7);
attrFrameParam.Title = @string + str;
}
else
{
string string2 = XStringDefineProxy.GetString("EQUIP_SUIT_THREE_TITLE", new object[]
{
this.m_fashionDoc.GetQualityName(itemQuality)
});
string str2 = string.Format("({0}/{1})", num2, 3);
attrFrameParam.Title = string2 + str2;
}
base.AppendFrame(ixuisprite.gameObject, (float)this.SetupAttrFrame(ixuisprite.gameObject, attrFrameParam, bMain), null);
}
else
{
ixuisprite.SetVisible(false);
}
}
}
}
private int GetFashionCount(int quality, bool IsThreeSuit)
{
bool flag = XSingleton<TooltipParam>.singleton.FashionOnBody == null;
int result;
if (flag)
{
result = 0;
}
else
{
int num = 0;
int i = 0;
int count = XSingleton<TooltipParam>.singleton.FashionOnBody.Count;
while (i < count)
{
ItemList.RowData itemConf = XBagDocument.GetItemConf((int)XSingleton<TooltipParam>.singleton.FashionOnBody[i]);
bool flag2 = itemConf == null;
if (!flag2)
{
bool flag3 = IsThreeSuit ^ this.m_fashionDoc.IsFashionThreeSpecial((int)XSingleton<TooltipParam>.singleton.FashionOnBody[i]);
if (!flag3)
{
bool flag4 = IsThreeSuit && this.m_fashionDoc.GetFashionSuit((int)XSingleton<TooltipParam>.singleton.FashionOnBody[i]) == 0;
if (!flag4)
{
bool flag5 = (int)itemConf.ItemQuality == quality;
if (flag5)
{
num++;
}
}
}
}
i++;
}
result = num;
}
return result;
}
}
}
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