summaryrefslogtreecommitdiff
path: root/Client/Assets/Scripts/XMainClient/UI/FirstPassMainHandler.cs
blob: 1260c5b19608b93fd97abefc6ad6b1e537635e98 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;

namespace XMainClient.UI
{
	internal class FirstPassMainHandler : DlgHandlerBase
	{
		private FirstPassDocument m_doc
		{
			get
			{
				return FirstPassDocument.Doc;
			}
		}

		public FirstPassTeamInfoHandler TeamInfoHandler
		{
			get
			{
				return this.m_TeamInfoHandler;
			}
		}

		protected override string FileName
		{
			get
			{
				return "OperatingActivity/FirstPassMain";
			}
		}

		private IXUILabel m_tittle1Lab;

		private IXUILabel m_tittle2Lab;

		private IXUILabel m_myRankLab;

		private IXUILabel m_itemTittleLab;

		private IXUILabel m_goLab;

		private IXUILabel m_tipsLab;

		private IXUILabel m_timeLab;

		private IXUIButton m_viewRewardBtn;

		private IXUIButton m_topTeamInfoBtn;

		private IXUIButton m_goBtn;

		private IXUISprite m_leftSpr;

		private IXUISprite m_rightSpr;

		private IXUITexture m_bgTexture;

		private GameObject m_getRewardRedDot;

		private GameObject m_leftRedDot;

		private GameObject m_rightRedDot;

		private GameObject m_itemsGo;

		private GameObject m_PariseRedDot;

		private FirstPassTeamInfoHandler m_TeamInfoHandler;

		private XUIPool m_ItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);

		protected override void Init()
		{
			base.Init();
			this.m_doc.View = this;
			this.m_leftSpr = (base.PanelObject.transform.Find("Arrow/Left").GetComponent("XUISprite") as IXUISprite);
			this.m_rightSpr = (base.PanelObject.transform.Find("Arrow/Right").GetComponent("XUISprite") as IXUISprite);
			this.m_leftRedDot = this.m_leftSpr.gameObject.transform.Find("RedPoint").gameObject;
			this.m_rightRedDot = this.m_rightSpr.gameObject.transform.Find("RedPoint").gameObject;
			Transform transform = base.PanelObject.transform.Find("Main/Tittles");
			this.m_tittle1Lab = (transform.Find("Tittle1").GetComponent("XUILabel") as IXUILabel);
			this.m_tittle2Lab = (transform.Find("Tittle2").GetComponent("XUILabel") as IXUILabel);
			this.m_myRankLab = (transform.Find("MyRank").GetComponent("XUILabel") as IXUILabel);
			this.m_tipsLab = (transform.Find("Tips").GetComponent("XUILabel") as IXUILabel);
			transform = base.PanelObject.transform.Find("Main/Btns");
			this.m_viewRewardBtn = (transform.Find("ViewRewardBtn").GetComponent("XUIButton") as IXUIButton);
			this.m_topTeamInfoBtn = (transform.Find("TopTeamInfoBtn").GetComponent("XUIButton") as IXUIButton);
			this.m_goBtn = (transform.Find("GoBtn").GetComponent("XUIButton") as IXUIButton);
			this.m_goLab = (transform.Find("GoBtn/T").GetComponent("XUILabel") as IXUILabel);
			this.m_getRewardRedDot = transform.Find("GoBtn/RedPoint").gameObject;
			this.m_PariseRedDot = transform.Find("TopTeamInfoBtn/RedPoint").gameObject;
			this.m_bgTexture = (base.PanelObject.transform.Find("Main/P").GetComponent("XUITexture") as IXUITexture);
			transform = base.PanelObject.transform.Find("Main/Items");
			this.m_itemsGo = transform.gameObject;
			this.m_ItemPool.SetupPool(this.m_itemsGo, transform.Find("Item").gameObject, 2u, false);
			this.m_itemTittleLab = (transform.Find("Tittle").GetComponent("XUILabel") as IXUILabel);
			this.m_timeLab = (base.PanelObject.transform.Find("Main/TimeLab").GetComponent("XUILabel") as IXUILabel);
		}

		public override void RegisterEvent()
		{
			base.RegisterEvent();
			this.m_viewRewardBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnViewRewardClicked));
			this.m_topTeamInfoBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnTopTeamInfoClicked));
			this.m_goBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnGoClicked));
			this.m_leftSpr.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnLeftClicked));
			this.m_rightSpr.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnRightClicked));
		}

		protected override void OnShow()
		{
			base.OnShow();
			this.m_doc.CurData = this.m_doc.AutoSelectFirstPassData;
			this.FillBgTexture();
			this.m_doc.ReqFirstPassInfo();
		}

		protected override void OnHide()
		{
			base.OnHide();
			this.m_bgTexture.SetTexturePath("");
			bool flag = this.m_TeamInfoHandler != null;
			if (flag)
			{
				this.m_TeamInfoHandler.SetVisible(false);
			}
		}

		public override void StackRefresh()
		{
			base.StackRefresh();
		}

		public override void OnUnload()
		{
			DlgHandlerBase.EnsureUnload<FirstPassTeamInfoHandler>(ref this.m_TeamInfoHandler);
			base.OnUnload();
		}

		public void RefreshUI()
		{
			this.FillContent();
		}

		public void UiBackRefrsh()
		{
			this.FillBgTexture();
			this.FillContent();
		}

		private void FillContent()
		{
			bool flag = this.m_doc.CurData == null;
			if (!flag)
			{
				this.FillTime();
				this.m_tittle1Lab.SetText(string.Format(XStringDefineProxy.GetString("FirstPassTips"), this.m_doc.CurData.FirstPassRow.Des));
				string text = string.Format(XStringDefineProxy.GetString("CanGetReward"), this.m_doc.NeedPassTeamCount);
				text = string.Format("{0}({1}/{2})", text, this.m_doc.CurData.PassTeamCount, this.m_doc.NeedPassTeamCount);
				this.m_tittle2Lab.SetText(text);
				bool flag2 = this.m_doc.CurData.CurRank == 0;
				if (flag2)
				{
					text = XStringDefineProxy.GetString("NoPass");
				}
				else
				{
					text = string.Format(XStringDefineProxy.GetString("MyRank"), this.m_doc.CurData.CurRank);
				}
				this.m_myRankLab.SetText(text);
				bool isHadReward = this.m_doc.CurData.IsHadReward;
				if (isHadReward)
				{
					this.m_goLab.SetText(XStringDefineProxy.GetString("SRS_FETCH"));
					this.m_getRewardRedDot.SetActive(true);
				}
				else
				{
					this.m_goLab.SetText(XStringDefineProxy.GetString("GoToBattle"));
					this.m_getRewardRedDot.SetActive(false);
				}
				this.m_leftSpr.gameObject.SetActive(this.m_doc.IsHadLastData);
				this.m_rightSpr.gameObject.SetActive(this.m_doc.IsHadNextData);
				this.m_leftRedDot.SetActive(this.m_doc.MainArrowRedDot(ArrowDirection.Left));
				this.m_rightRedDot.SetActive(this.m_doc.MainArrowRedDot(ArrowDirection.Right));
				this.m_PariseRedDot.SetActive(this.m_doc.CurData.IsCanPrise);
				bool flag3 = this.m_doc.CurData.PassTeamCount >= this.m_doc.NeedPassTeamCount;
				if (flag3)
				{
					this.m_tipsLab.gameObject.SetActive(true);
					this.m_tipsLab.SetText(XStringDefineProxy.GetString("RewardIsNone"));
					this.m_itemsGo.SetActive(false);
				}
				else
				{
					this.m_tipsLab.gameObject.SetActive(false);
					this.m_itemsGo.SetActive(true);
					bool flag4 = !this.m_doc.CurData.IsHadReward;
					if (flag4)
					{
						this.FileItems(this.m_doc.CurData.GetFirstPassReward(this.m_doc.CurData.PassTeamCount + 1));
					}
					else
					{
						this.FileItems(this.m_doc.CurData.GetFirstPassReward(this.m_doc.CurData.CurRank));
					}
				}
			}
		}

		private void FillTime()
		{
			XExpeditionDocument specificDocument = XDocuments.GetSpecificDocument<XExpeditionDocument>(XExpeditionDocument.uuID);
			bool flag = this.m_doc.CurData == null || this.m_doc.CurData.FirstPassRow == null || this.m_doc.CurData.FirstPassRow.SceneID.Length < 1;
			if (!flag)
			{
				ExpeditionTable.RowData expeditionDataByID = specificDocument.GetExpeditionDataByID(this.m_doc.CurData.FirstPassRow.SceneID[0]);
				bool flag2 = expeditionDataByID == null;
				if (flag2)
				{
					this.m_timeLab.SetText("");
				}
				else
				{
					string text = "";
					int num = (int)expeditionDataByID.ServerOpenTime[0];
					int num2 = (int)expeditionDataByID.ServerOpenTime[1];
					XActivityDocument doc = XActivityDocument.Doc;
					uint severOpenSecond = doc.SeverOpenSecond;
					bool flag3 = doc.ServerOpenDay < num;
					if (flag3)
					{
						text = string.Format(XSingleton<XStringTable>.singleton.GetString("MulActivity_ServerOpenDay"), num - doc.ServerOpenDay);
					}
					else
					{
						bool flag4 = doc.ServerOpenDay == num;
						if (flag4)
						{
							bool flag5 = severOpenSecond % 3600u == 0u;
							uint num3;
							if (flag5)
							{
								num3 = severOpenSecond / 3600u;
							}
							else
							{
								num3 = severOpenSecond / 3600u + 1u;
							}
							bool flag6 = (ulong)num3 < (ulong)((long)num2);
							if (flag6)
							{
								text = string.Format("{0}{1}", (long)num2 - (long)((ulong)num3), XSingleton<XStringTable>.singleton.GetString("HOUR_DUARATION"));
								text = string.Format(XSingleton<XStringTable>.singleton.GetString("ActivityOpenTime"), text);
							}
							else
							{
								bool flag7 = (ulong)num3 == (ulong)((long)num2);
								if (flag7)
								{
									bool flag8 = severOpenSecond % 3600u < 60u;
									if (flag8)
									{
										text = string.Format(XSingleton<XStringTable>.singleton.GetString("ActivityOpenTime"), XSingleton<XStringTable>.singleton.GetString("LessOneHour"));
									}
								}
							}
						}
					}
					this.m_timeLab.SetText(text);
				}
			}
		}

		private void FillBgTexture()
		{
			this.m_bgTexture.SetTexturePath("atlas/UI/common/Pic/" + this.m_doc.CurData.FirstPassRow.BgTexName);
		}

		private void FileItems(RewardAuxData data)
		{
			bool flag = data == null;
			if (!flag)
			{
				bool flag2 = data.RankRang[1] == 1;
				if (flag2)
				{
					this.m_itemTittleLab.SetText(XStringDefineProxy.GetString("FirstPassReward"));
				}
				else
				{
					this.m_itemTittleLab.SetText(string.Format(XStringDefineProxy.GetString("RankReward1"), data.RankRang[1]));
				}
				this.m_ItemPool.ReturnAll(false);
				for (int i = 0; i < data.RewardDataList.Count; i++)
				{
					GameObject gameObject = this.m_ItemPool.FetchGameObject(false);
					gameObject.transform.parent = this.m_itemsGo.transform;
					gameObject.name = i.ToString();
					gameObject.transform.localScale = Vector3.one;
					gameObject.transform.localPosition = new Vector3((float)(this.m_ItemPool.TplWidth * i), 0f, 0f);
					IXUISprite ixuisprite = gameObject.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
					ixuisprite.ID = (ulong)((long)data.RewardDataList[i].Id);
					XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(gameObject, data.RewardDataList[i].Id, data.RewardDataList[i].Count, false);
					ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
				}
			}
		}

		private bool OnViewRewardClicked(IXUIButton sp)
		{
			DlgBase<FirstPassRewardView, FirstPassRewardBehaviour>.singleton.SetVisible(true, true);
			return true;
		}

		private bool OnTopTeamInfoClicked(IXUIButton sp)
		{
			this.m_leftSpr.gameObject.SetActive(false);
			this.m_rightSpr.gameObject.SetActive(false);
			DlgHandlerBase.EnsureCreate<FirstPassTeamInfoHandler>(ref this.m_TeamInfoHandler, this.parent, true, this);
			return true;
		}

		private bool OnGoClicked(IXUIButton sp)
		{
			bool flag = this.m_doc.CurData == null;
			bool result;
			if (flag)
			{
				result = true;
			}
			else
			{
				bool isHadReward = this.m_doc.CurData.IsHadReward;
				if (isHadReward)
				{
					this.m_doc.ReqFirstPassReward(this.m_doc.CurData.Id);
				}
				else
				{
					bool flag2 = !XSingleton<XGameSysMgr>.singleton.IsSystemOpened((XSysDefine)this.m_doc.CurData.FirstPassRow.SystemId);
					if (flag2)
					{
						int sysOpenServerDay = XSingleton<XGameSysMgr>.singleton.GetSysOpenServerDay(this.m_doc.CurData.FirstPassRow.SystemId);
						XActivityDocument specificDocument = XDocuments.GetSpecificDocument<XActivityDocument>(XActivityDocument.uuID);
						int serverOpenDay = specificDocument.ServerOpenDay;
						int num = sysOpenServerDay - serverOpenDay;
						bool flag3 = sysOpenServerDay == 0 || num <= 0;
						if (flag3)
						{
							XSingleton<UiUtility>.singleton.ShowSystemTip(XStringDefineProxy.GetString("SYSTEM_NOT_OPEN"), "fece00");
						}
						else
						{
							XSingleton<UiUtility>.singleton.ShowSystemTip(string.Format(XStringDefineProxy.GetString("MulActivity_ServerOpenDay"), num), "fece00");
						}
						return true;
					}
					XSingleton<XGameSysMgr>.singleton.OpenSystem(this.m_doc.CurData.FirstPassRow.SystemId);
				}
				result = true;
			}
			return result;
		}

		private void OnLeftClicked(IXUISprite sp)
		{
			bool isHadLastData = this.m_doc.IsHadLastData;
			if (isHadLastData)
			{
				this.m_doc.CurData = this.m_doc.GetLastFirstPassData();
				this.FillBgTexture();
				this.FillContent();
			}
		}

		private void OnRightClicked(IXUISprite sp)
		{
			bool isHadNextData = this.m_doc.IsHadNextData;
			if (isHadNextData)
			{
				this.m_doc.CurData = this.m_doc.GetNextFirstPassData();
				this.FillBgTexture();
				this.FillContent();
			}
		}
	}
}