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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class GVGBattlePrepareBehaviour : DlgBehaviourBase
{
protected internal GameObject mBlueView;
protected internal IXUISlider mBlueCourageBar;
protected internal IXUISlider mRedCourageBar;
protected internal GameObject BlueInspireTween = null;
protected internal GameObject RedInspireTween = null;
protected internal GameObject mUp;
protected internal GameObject mDown;
protected internal IXUISprite mUpSprite;
protected internal IXUISprite mDownSprite;
protected internal GameObject mUpTips;
protected internal GameObject mDownTips;
protected internal GameObject mGoPrepare = null;
protected internal GameObject mGoBattle = null;
protected internal GameObject mGoBg = null;
protected internal IGVGBattleMember mBluePanel;
protected internal GuildArenaInspireCD mInspireCD;
protected internal GameObject mEncourageButton;
protected internal GameObject mEncourageButtonBg;
protected internal Transform mCombatInfo;
protected internal GameObject mCombatScore;
protected internal IXUILabel mLeftTime;
protected internal IXUILabel mRoundLabel;
protected internal GameObject mBlueCourage;
protected internal GameObject mRedCourage;
protected internal GuildArenaBattleDuelInfo mBattleDuelInfo;
protected internal Transform mBattleSkillTransform;
protected internal IXUISprite mLetmedieUpSpr;
protected internal IXUISprite mLetmedieDownSpr;
protected internal IXUISprite mEncourageSpr;
protected internal IXUISprite mHelpSpr;
protected internal IXUISprite mLeftCloseSpr;
protected virtual void Awake()
{
this.mGoBg = base.transform.Find("Bg").gameObject;
this.mGoPrepare = base.transform.Find("Prepare").gameObject;
this.mGoBattle = base.transform.Find("Battle").gameObject;
this.mCombatInfo = base.transform.Find("Battle/Info");
this.mCombatScore = base.transform.Find("Battle/Score").gameObject;
this.mBlueView = base.transform.Find("Bg/LeftView").gameObject;
this.mBlueCourage = base.transform.Find("Battle/Encourage/Blue").gameObject;
this.mRedCourage = base.transform.Find("Battle/Encourage/Red").gameObject;
this.mBlueCourageBar = (base.transform.Find("Battle/Encourage/Blue/Bar").GetComponent("XUISlider") as IXUISlider);
this.mRedCourageBar = (base.transform.Find("Battle/Encourage/Red/Bar").GetComponent("XUISlider") as IXUISlider);
this.mUp = base.transform.Find("Bg/LetmedieUp").gameObject;
this.mUpSprite = (this.mUp.GetComponent("XUISprite") as IXUISprite);
this.mDown = base.transform.Find("Bg/LetmedieDown").gameObject;
this.mDownSprite = (this.mDown.GetComponent("XUISprite") as IXUISprite);
this.BlueInspireTween = base.transform.Find("Battle/Encourage/Blue/Time").gameObject;
this.RedInspireTween = base.transform.Find("Battle/Encourage/Red/Time").gameObject;
this.mEncourageButton = base.transform.Find("Battle/GuildMember/Encourage").gameObject;
this.mEncourageButtonBg = base.transform.Find("Battle/Encourage/Bg1").gameObject;
this.mLeftTime = (base.transform.Find("LeftTime").GetComponent("XUILabel") as IXUILabel);
this.mRoundLabel = (base.transform.Find("GuildAreanStage").GetComponent("XUILabel") as IXUILabel);
this.mBattleSkillTransform = base.transform.Find("KillInfo");
this.mLetmedieUpSpr = (this.mGoBg.transform.Find("LetmedieUp").GetComponent("XUISprite") as IXUISprite);
this.mLetmedieDownSpr = (this.mGoBg.transform.Find("LetmedieDown").GetComponent("XUISprite") as IXUISprite);
this.mUpTips = base.transform.Find("Bg/LetmedieUpBg").gameObject;
this.mDownTips = base.transform.Find("Bg/LetmedieDownBg").gameObject;
this.mEncourageSpr = (base.transform.Find("Battle/GuildMember/Encourage").GetComponent("XUISprite") as IXUISprite);
this.mHelpSpr = (base.transform.Find("Prepare/Help").GetComponent("XUISprite") as IXUISprite);
this.mLeftCloseSpr = (this.mGoBg.transform.Find("LeftView/close").GetComponent("XUISprite") as IXUISprite);
}
}
}
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