1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
using System;
using KKSG;
using UILib;
namespace XMainClient.UI
{
internal class GuildArenaCombatInfo : DlgHandlerBase
{
public uint BattleID
{
get
{
return this.m_battleID;
}
}
private GuildArenaGuildInfo m_guildMemberA;
private GuildArenaGuildInfo m_guildMemberB;
private IXUIButton m_watchBtn;
private int m_combatID;
private int m_index;
private uint m_battleID;
private XGuildArenaDocument m_Doc;
private GuildArenaGroupData m_GroupData;
protected override void Init()
{
base.Init();
this.m_Doc = XDocuments.GetSpecificDocument<XGuildArenaDocument>(XGuildArenaDocument.uuID);
this.m_watchBtn = (base.PanelObject.transform.Find("btn_Watch").GetComponent("XUIButton") as IXUIButton);
this.m_guildMemberA = DlgHandlerBase.EnsureCreate<GuildArenaGuildInfo>(ref this.m_guildMemberA, base.PanelObject.transform.Find("Team1").gameObject, null, true);
this.m_guildMemberB = DlgHandlerBase.EnsureCreate<GuildArenaGuildInfo>(ref this.m_guildMemberB, base.PanelObject.transform.Find("Team2").gameObject, null, true);
this.m_watchBtn.SetVisible(false);
}
public void Set(int combat, int index)
{
this.m_combatID = combat;
this.m_index = index;
switch (combat)
{
case 0:
this.m_battleID = (uint)(index + 1);
break;
case 1:
this.m_battleID = (uint)(index + 5);
break;
case 2:
this.m_battleID = 7u;
break;
}
}
public void SetCombatGroup(uint selectTabIndex)
{
this.m_GroupData = this.m_Doc.GetGuildGroup(selectTabIndex, this.BattleID);
bool flag = this.m_GroupData == null;
if (flag)
{
this.m_watchBtn.ID = 0UL;
this.SetCombatState(0u, 0u);
this.SetNextWinner(selectTabIndex);
}
else
{
this.m_watchBtn.ID = (ulong)this.m_GroupData.watchId;
this.m_guildMemberA.SetGuildMember(this.m_GroupData.guildOneId, this.m_GroupData.winerId, false);
this.m_guildMemberB.SetGuildMember(this.m_GroupData.guildTwoId, this.m_GroupData.winerId, false);
this.SetCombatState(this.m_GroupData.warstate, this.m_GroupData.watchId);
}
}
private void SetNextWinner(uint selectTabIndex)
{
switch (this.m_battleID)
{
case 5u:
this.m_guildMemberA.SetGuildMember(this.m_Doc.GetArenaWinnerGuildID(selectTabIndex, 1u), 0UL, false);
this.m_guildMemberB.SetGuildMember(this.m_Doc.GetArenaWinnerGuildID(selectTabIndex, 2u), 0UL, false);
break;
case 6u:
this.m_guildMemberA.SetGuildMember(this.m_Doc.GetArenaWinnerGuildID(selectTabIndex, 3u), 0UL, false);
this.m_guildMemberB.SetGuildMember(this.m_Doc.GetArenaWinnerGuildID(selectTabIndex, 4u), 0UL, false);
break;
case 7u:
this.m_guildMemberA.SetGuildMember(this.m_Doc.GetArenaWinnerGuildID(selectTabIndex, 5u), 0UL, false);
this.m_guildMemberB.SetGuildMember(this.m_Doc.GetArenaWinnerGuildID(selectTabIndex, 6u), 0UL, false);
break;
}
}
public void SetCombatState(uint state, uint watchID = 0u)
{
this.m_watchBtn.SetVisible(state == 2u && watchID > 0u);
}
public override void RegisterEvent()
{
base.RegisterEvent();
this.m_watchBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnWatchClick));
}
public override void OnUnload()
{
DlgHandlerBase.EnsureUnload<GuildArenaGuildInfo>(ref this.m_guildMemberA);
DlgHandlerBase.EnsureUnload<GuildArenaGuildInfo>(ref this.m_guildMemberB);
base.OnUnload();
}
private bool OnWatchClick(IXUIButton watchBtn)
{
bool flag = watchBtn.ID > 0UL;
if (flag)
{
XSpectateDocument specificDocument = XDocuments.GetSpecificDocument<XSpectateDocument>(XSpectateDocument.uuID);
specificDocument.EnterSpectateBattle((uint)watchBtn.ID, LiveType.LIVE_GUILDBATTLE);
}
return false;
}
}
}
|