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using System;
using UILib;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class GuildArenaInspireCD
{
private IXUILabel m_cdText;
private IXUISprite m_cdSprite;
private double m_inspireCdTotal = 20.0;
private bool m_canInspire = true;
private Transform transform;
public GuildArenaInspireCD(Transform t)
{
this.transform = t;
this.m_inspireCdTotal = double.Parse(XSingleton<XGlobalConfig>.singleton.GetValue("GMFInspireCoolDown"));
this.m_cdText = (t.Find("cd").GetComponent("XUILabel") as IXUILabel);
this.m_cdSprite = (t.Find("cd/Quan").GetComponent("XUISprite") as IXUISprite);
this.ClearInspireCD();
}
public bool IsActive()
{
return !(this.transform == null) && this.transform.gameObject.activeInHierarchy;
}
private void ClearInspireCD()
{
this.m_canInspire = true;
this.m_cdSprite.SetAlpha(0f);
this.m_cdText.Alpha = 0f;
}
public void ExcuteInspireCD(double curInspire)
{
bool flag = !this.IsActive();
if (!flag)
{
bool flag2 = curInspire > 0.0;
if (flag2)
{
bool flag3 = curInspire > this.m_inspireCdTotal;
if (flag3)
{
curInspire = this.m_inspireCdTotal;
}
float fillAmount = (float)(curInspire / this.m_inspireCdTotal);
this.m_cdText.Alpha = 1f;
this.m_cdSprite.SetAlpha(1f);
this.m_cdSprite.SetFillAmount(fillAmount);
this.m_canInspire = false;
bool flag4 = curInspire >= 1.0;
if (flag4)
{
int num = (int)(curInspire + 0.5);
this.m_cdText.SetText(num.ToString());
}
else
{
this.m_cdText.SetText(curInspire.ToString("F1"));
}
}
else
{
bool flag5 = !this.m_canInspire;
if (flag5)
{
this.ClearInspireCD();
}
}
}
}
}
}
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