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using System;
using System.Collections.Generic;
using KKSG;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class GuildArenaRankDlg : DlgBase<GuildArenaRankDlg, GuildArenaRankBehaviour>
{
public override string fileName
{
get
{
return "Guild/GuildArena/GuildArenaRankDlg";
}
}
public override int layer
{
get
{
return 1;
}
}
public override bool autoload
{
get
{
return true;
}
}
private List<GuildArenaHistory> m_historys;
protected override void Init()
{
base.Init();
base.uiBehaviour.m_WrapContent.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this.OnWrapContentUpdate));
}
protected override void OnShow()
{
base.OnShow();
this.Refresh();
XGuildArenaDocument specificDocument = XDocuments.GetSpecificDocument<XGuildArenaDocument>(XGuildArenaDocument.uuID);
specificDocument.SendReqGuildArenaHistory();
}
private void OnWrapContentUpdate(Transform t, int index)
{
IXUILabelSymbol ixuilabelSymbol = t.Find("First").GetComponent("XUILabelSymbol") as IXUILabelSymbol;
IXUILabelSymbol ixuilabelSymbol2 = t.Find("Second").GetComponent("XUILabelSymbol") as IXUILabelSymbol;
IXUILabel ixuilabel = t.Find("Number").GetComponent("XUILabel") as IXUILabel;
IXUIButton ixuibutton = t.Find("Btn_View").GetComponent("XUIButton") as IXUIButton;
ixuibutton.SetVisible(false);
ixuibutton.RegisterClickEventHandler(new ButtonClickEventHandler(this.ClickShow));
ixuilabel.SetText(XStringDefineProxy.GetString("GUILD_ARENA_INDEX", new object[]
{
index + 1
}));
bool flag = this.m_historys == null || index >= this.m_historys.Count;
if (flag)
{
ixuilabelSymbol.InputText = "?";
ixuilabelSymbol2.InputText = "?";
}
else
{
GuildArenaHistory guildArenaHistory = this.m_historys[index];
ixuilabelSymbol.InputText = guildArenaHistory.first;
ixuilabelSymbol2.InputText = guildArenaHistory.second;
}
}
public void SetHistoryList(List<GuildArenaHistory> historys)
{
this.m_historys = historys;
this.Refresh();
}
public void Refresh()
{
int num = 0;
bool flag = this.m_historys != null;
if (flag)
{
num = this.m_historys.Count;
}
base.uiBehaviour.m_WrapContent.SetContentCount(num, false);
base.uiBehaviour.m_ScrollView.ResetPosition();
base.uiBehaviour.m_NA.gameObject.SetActive(num == 0);
}
private bool ClickShow(IXUIButton btn)
{
return false;
}
public override void RegisterEvent()
{
base.RegisterEvent();
base.uiBehaviour.m_Close.RegisterClickEventHandler(new ButtonClickEventHandler(this.ClickClose));
}
private bool ClickClose(IXUIButton btn)
{
this.SetVisibleWithAnimation(false, null);
return true;
}
}
}
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