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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class GuildQualifierBehavior : DlgBehaviourBase
{
public IXUIButton m_Close;
public IXUIButton m_Go;
public IXUIScrollView m_RankScrollView;
public IXUIWrapContent m_RankWrapContent;
public IXUIScrollView m_FrameScrollView;
public IXUIWrapContent m_FrameWrapContent;
public IXUILabel m_Time;
public IXUILabel m_Rule;
public IXUILabel m_Content;
public IXUILabel m_EmptyRank;
public Transform m_SelfRankWrapItem;
public IXUICheckBox m_SelectAll;
public IXUICheckBox m_SelectSelf;
public Transform m_RewardList;
public XUIPool m_FrameItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public XUIPool m_RewardPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public Transform m_unJoin;
public Transform m_Rank;
public Transform m_Frame;
private void Awake()
{
this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_Go = (base.transform.Find("Bg/Frame/Go").GetComponent("XUIButton") as IXUIButton);
this.m_RankScrollView = (base.transform.Find("Bg/Rank/ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
this.m_RankWrapContent = (base.transform.Find("Bg/Rank/ScrollView/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
this.m_FrameScrollView = (base.transform.Find("Bg/Frame/ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
this.m_FrameWrapContent = (base.transform.Find("Bg/Frame/ScrollView/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
this.m_SelfRankWrapItem = base.transform.Find("Bg/Rank/RankTpl");
this.m_EmptyRank = (base.transform.Find("Bg/Rank/EmptyRank").GetComponent("XUILabel") as IXUILabel);
this.m_SelectAll = (base.transform.Find("Bg/Rank/Select/All").GetComponent("XUICheckBox") as IXUICheckBox);
this.m_SelectSelf = (base.transform.Find("Bg/Rank/Select/Self").GetComponent("XUICheckBox") as IXUICheckBox);
this.m_Time = (base.transform.Find("Bg/Frame/Title/Time").GetComponent("XUILabel") as IXUILabel);
this.m_Rule = (base.transform.Find("Bg/Frame/Title/Rule").GetComponent("XUILabel") as IXUILabel);
this.m_Content = (base.transform.Find("Bg/Frame/content").GetComponent("XUILabel") as IXUILabel);
this.m_unJoin = base.transform.Find("Bg/EmptyRank");
this.m_Rank = base.transform.Find("Bg/Rank");
this.m_Frame = base.transform.Find("Bg/Frame");
this.m_RewardList = base.transform.Find("Bg/Frame/Reward");
Transform transform = base.transform.Find("Bg/Frame/Reward/item");
this.m_RewardPool.SetupPool(transform.parent.parent.gameObject, transform.gameObject, 3u, true);
}
}
}
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