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using System;
using System.Collections.Generic;
using KKSG;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class GuildTerritoryMainDlg : DlgBase<GuildTerritoryMainDlg, GuildTerritoryMainBehaviour>
{
public override string fileName
{
get
{
return "Guild/GuildTerritory/GuildTerritoryMainDlg";
}
}
public override bool fullscreenui
{
get
{
return true;
}
}
private List<GuildTerritoryDisplay> mTerritoryDisplays;
private XGuildTerritoryDocument _Doc;
private SeqList<int> TerritoryRewardValues;
protected override void Init()
{
base.Init();
this._Doc = XDocuments.GetSpecificDocument<XGuildTerritoryDocument>(XGuildTerritoryDocument.uuID);
base.uiBehaviour.mWrapContent.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this.OnItemWrapUpdate));
XSingleton<XDebug>.singleton.AddGreenLog(XSingleton<XGlobalConfig>.singleton.GetValue("TerritoryReward"), null, null, null, null, null);
this.TerritoryRewardValues = XSingleton<XGlobalConfig>.singleton.GetSequenceList("TerritoryReward", false);
base.uiBehaviour.mWrapContent.SetContentCount((int)this.TerritoryRewardValues.Count, false);
base.uiBehaviour.mContent.SetText(XStringDefineProxy.GetString("TERRITORY_MAIN_DESCRIPTION"));
base.uiBehaviour.mCrossGVGDescribe.SetText(XStringDefineProxy.GetString("CrossGVG_selectweek_message"));
this.InitTerritoryDisplay();
}
public override void RegisterEvent()
{
base.RegisterEvent();
base.uiBehaviour.mMessage.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnClickMessage));
base.uiBehaviour.mClose.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnClickClose));
base.uiBehaviour.mHelp.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnHelpHandler));
base.uiBehaviour.mRwd.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnRwdClick));
}
private bool OnHelpHandler(IXUIButton btn)
{
DlgBase<XCommonHelpTipView, XCommonHelpTipBehaviour>.singleton.ShowHelp(XSysDefine.XSys_GuildTerritory);
return false;
}
private bool OnRwdClick(IXUIButton btn)
{
DlgBase<GuildTerritoryRewardDlg, GuildTerritoryRewardBehaviour>.singleton.SetVisible(true, true);
return false;
}
public void RefreshData()
{
int i = 0;
int count = this.mTerritoryDisplays.Count;
while (i < count)
{
this.mTerritoryDisplays[i].Refresh();
i++;
}
bool flag = this._Doc.SelfGuildTerritoryID > 0u;
if (flag)
{
TerritoryBattle.RowData byID = XGuildTerritoryDocument.mGuildTerritoryList.GetByID(this._Doc.SelfGuildTerritoryID);
base.uiBehaviour.mTerritoryName.SetText(byID.territoryname);
}
else
{
base.uiBehaviour.mTerritoryName.SetText(XStringDefineProxy.GetString("TERRITORY_CURRENT"));
}
bool flag2 = this._Doc.SelfTargetTerritoryID > 0u;
if (flag2)
{
TerritoryBattle.RowData byID2 = XGuildTerritoryDocument.mGuildTerritoryList.GetByID(this._Doc.SelfTargetTerritoryID);
base.uiBehaviour.mTerritoryTarget.SetText(byID2.territoryname);
}
else
{
base.uiBehaviour.mTerritoryTarget.SetText(XStringDefineProxy.GetString("TERRITORY_TARGET"));
}
base.uiBehaviour.mMessage.SetVisible(this._Doc.CurrentType == GUILDTERRTYPE.TERR_END);
XCrossGVGDocument specificDocument = XDocuments.GetSpecificDocument<XCrossGVGDocument>(XCrossGVGDocument.uuID);
base.uiBehaviour.mCrossGVG.gameObject.SetActive(specificDocument.TimeStep == CrossGvgTimeState.CGVG_Select);
}
public override void StackRefresh()
{
this._Doc.SendGuildTerritoryCityInfo();
}
protected override void OnShow()
{
base.OnShow();
this._Doc.SendGuildTerritoryCityInfo();
}
private void OnItemWrapUpdate(Transform t, int index)
{
int num = this.TerritoryRewardValues[index, 0];
XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(t.gameObject, num, 0, false);
IXUISprite ixuisprite = t.Find("Icon").GetComponent("XUISprite") as IXUISprite;
Transform transform = t.Find("Flag");
transform.gameObject.SetActive(this.TerritoryRewardValues[index, 1] == 1);
ixuisprite.ID = (ulong)((long)num);
ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
}
private bool OnClickClose(IXUIButton btn)
{
this.SetVisibleWithAnimation(false, null);
return true;
}
private bool OnClickMessage(IXUIButton btn)
{
DlgBase<GuildTerritoryMessageDlg, GuildTerritoryMessageBehaviour>.singleton.SetVisibleWithAnimation(true, null);
return true;
}
private void InitTerritoryDisplay()
{
bool flag = this.mTerritoryDisplays == null;
if (flag)
{
this.mTerritoryDisplays = new List<GuildTerritoryDisplay>();
}
this.mTerritoryDisplays.Clear();
int childCount = base.uiBehaviour.mTerritoryTransform.childCount;
for (int i = 0; i < childCount; i++)
{
Transform child = base.uiBehaviour.mTerritoryTransform.GetChild(i);
GuildTerritoryDisplay guildTerritoryDisplay = new GuildTerritoryDisplay();
guildTerritoryDisplay.Init(uint.Parse(child.name), child);
this.mTerritoryDisplays.Add(guildTerritoryDisplay);
}
}
}
}
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