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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class HallFameShareBehavior : DlgBehaviourBase
{
public IXUIButton ShareBtn;
public IXUIButton CloseBtn;
public IUIDummy uiDummy;
public Transform ParticleHanging;
public IXUILabel RecentSeason;
public IXUILabel RoleName;
public IXUILabel ChampionTimes;
public IXUILabel SeasonSpan;
public IXUILabel TopTenTimes;
private void Awake()
{
this.ShareBtn = (base.transform.Find("Bg/Board/ShareBtn").GetComponent("XUIButton") as IXUIButton);
this.CloseBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
Transform transform = base.transform.Find("Bg/Snapshot");
this.uiDummy = (transform.GetComponent("UIDummy") as IUIDummy);
this.ParticleHanging = base.transform.Find("Bg/pHanging");
this.RecentSeason = (base.transform.Find("Bg/Board/RecentSeason").GetComponent("XUILabel") as IXUILabel);
this.RoleName = (base.transform.Find("Bg/Board/RoleName").GetComponent("XUILabel") as IXUILabel);
this.ChampionTimes = (base.transform.Find("Bg/Board/ChampionTimes").GetComponent("XUILabel") as IXUILabel);
this.SeasonSpan = (base.transform.Find("Bg/Board/SeasonSpan").GetComponent("XUILabel") as IXUILabel);
this.TopTenTimes = (base.transform.Find("Bg/Board/TopTenTimes").GetComponent("XUILabel") as IXUILabel);
}
}
}
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