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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class HeroAttrBehaviour : DlgBehaviourBase
{
public IXUIButton m_Close;
public GameObject m_HeroFrame;
public GameObject m_SkillFrame;
public GameObject m_GamePlayFrame;
public IXUICheckBox[] m_Tab = new IXUICheckBox[3];
public IXUISprite m_HeroIcon;
public IXUILabel m_HeroName;
public IXUILabel m_HeroSmallTips;
public IXUIScrollView m_DescScrollView;
public XUIPool m_AttrPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public XUIPool m_SkillPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public IXUIScrollView m_ScrollView;
public IXUILabel m_GamePlayTips;
public IXUIScrollView m_GamePlayScrollView;
private void Awake()
{
this.m_Close = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
this.m_HeroFrame = base.transform.Find("HeroFrame").gameObject;
this.m_SkillFrame = base.transform.Find("SkillFrame").gameObject;
this.m_GamePlayFrame = base.transform.Find("GamePlayFrame").gameObject;
for (int i = 0; i < 3; i++)
{
this.m_Tab[i] = (base.transform.Find(string.Format("Tabs/Tab{0}", i)).GetComponent("XUICheckBox") as IXUICheckBox);
}
this.m_HeroIcon = (this.m_HeroFrame.transform.Find("Left/Hero").GetComponent("XUISprite") as IXUISprite);
this.m_HeroName = (this.m_HeroFrame.transform.Find("Left/Name").GetComponent("XUILabel") as IXUILabel);
this.m_HeroSmallTips = (this.m_HeroFrame.transform.Find("Left/ScrollView/Desc").GetComponent("XUILabel") as IXUILabel);
this.m_DescScrollView = (this.m_HeroFrame.transform.Find("Left/ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
Transform transform = this.m_HeroFrame.transform.Find("Panel/Tpl");
this.m_AttrPool.SetupPool(transform.parent.gameObject, transform.gameObject, 15u, false);
transform = this.m_SkillFrame.transform.Find("Panel/Tpl");
this.m_SkillPool.SetupPool(transform.parent.gameObject, transform.gameObject, 15u, false);
this.m_ScrollView = (this.m_SkillFrame.transform.Find("Panel").GetComponent("XUIScrollView") as IXUIScrollView);
this.m_GamePlayTips = (this.m_GamePlayFrame.transform.Find("ScrollView/Desc").GetComponent("XUILabel") as IXUILabel);
this.m_GamePlayScrollView = (this.m_GamePlayFrame.transform.Find("ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
}
}
}
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