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using System;
using UnityEngine;
using XMainClient.Utility;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class MailSystemDlg : TabDlgBase<MailSystemDlg>
{
public override string fileName
{
get
{
return "GameSystem/MailDlg";
}
}
public override int group
{
get
{
return 1;
}
}
public XSystemMailView _systemFrameView;
public XPlayerMailView _playerFrameView;
public XContentMailView _contMailView;
private XMailDocument _doc = null;
public GameObject m_systemFramePanel;
public GameObject m_playerFramePanel;
public GameObject m_contentFramePanel;
public Transform tabTpl;
public XUITabControl m_tabcontrol = new XUITabControl();
protected override void Init()
{
base.Init();
base.RegisterSubSysRedPointMgr(XSysDefine.XSys_Mail);
this._doc = (XSingleton<XGame>.singleton.Doc.GetXComponent(XMailDocument.uuID) as XMailDocument);
}
protected override void OnLoad()
{
base.OnLoad();
this.tabTpl = base.uiBehaviour.transform.Find("Bg/Tabs/TabTpl");
this.m_tabcontrol.SetTabTpl(this.tabTpl);
this.m_systemFramePanel = base.uiBehaviour.transform.Find("Bg/SystemFrame").gameObject;
this.m_systemFramePanel.SetActive(true);
this.m_playerFramePanel = base.uiBehaviour.transform.Find("Bg/PlayerFrame").gameObject;
this.m_playerFramePanel.SetActive(false);
this.m_contentFramePanel = base.uiBehaviour.transform.Find("Bg/ContentFrame").gameObject;
this.m_contentFramePanel.SetActive(true);
}
protected override void OnUnload()
{
DlgHandlerBase.EnsureUnload<XSystemMailView>(ref this._systemFrameView);
DlgHandlerBase.EnsureUnload<XPlayerMailView>(ref this._playerFrameView);
DlgHandlerBase.EnsureUnload<XContentMailView>(ref this._contMailView);
base.OnUnload();
}
public override void SetupHandlers(XSysDefine sys)
{
this._doc = (XSingleton<XGame>.singleton.Doc.GetXComponent(XMailDocument.uuID) as XMailDocument);
base._AddActiveHandler(DlgHandlerBase.EnsureCreate<XContentMailView>(ref this._contMailView, this.m_contentFramePanel, null, true));
XSysDefine xsysDefine = sys;
if (xsysDefine != XSysDefine.XSys_Mail_System)
{
if (xsysDefine != XSysDefine.XSys_Mail_Player)
{
XSingleton<XDebug>.singleton.AddErrorLog("System has not finished:", sys.ToString(), null, null, null, null);
}
else
{
base._AddActiveHandler(DlgHandlerBase.EnsureCreate<XPlayerMailView>(ref this._playerFrameView, this.m_playerFramePanel, this, true));
}
}
else
{
base._AddActiveHandler(DlgHandlerBase.EnsureCreate<XSystemMailView>(ref this._systemFrameView, this.m_systemFramePanel, this, true));
}
}
}
}
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