summaryrefslogtreecommitdiff
path: root/Client/Assets/Scripts/XMainClient/UI/MobaHeadCondition.cs
blob: 46144bebd0118f1a7a2c80cc278858c3def96902 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
using System;
using System.Collections.Generic;
using UILib;
using UnityEngine;
using XUtliPoolLib;

namespace XMainClient.UI
{
	internal class MobaHeadCondition : DlgHandlerBase
	{
		public List<MobaMemberData> SelfTeamDatas
		{
			get
			{
				bool flag = this.m_selfTeamDatas == null;
				if (flag)
				{
					this.m_selfTeamDatas = new List<MobaMemberData>();
				}
				return this.m_selfTeamDatas;
			}
		}

		public List<MobaMemberData> OtherTeamDatas
		{
			get
			{
				bool flag = this.m_otherTeamDatas == null;
				if (flag)
				{
					this.m_otherTeamDatas = new List<MobaMemberData>();
				}
				return this.m_otherTeamDatas;
			}
		}

		private List<Transform> m_selfTeamPlayers;

		private List<Transform> m_otherTeamPlayers;

		private List<MobaMemberData> m_selfTeamDatas;

		private List<MobaMemberData> m_otherTeamDatas;

		private IXUISprite m_selfTemp;

		private IXUISprite m_otherTemp;

		private XMobaBattleDocument m_doc;

		private float _RefreshSignTime = 0f;

		protected override void Init()
		{
			base.Init();
			this.m_doc = XDocuments.GetSpecificDocument<XMobaBattleDocument>(XMobaBattleDocument.uuID);
			this.m_selfTemp = (base.transform.Find("blue").GetComponent("XUISprite") as IXUISprite);
			this.m_selfTemp.SetVisible(false);
			this.m_otherTemp = (base.transform.Find("red").GetComponent("XUISprite") as IXUISprite);
			this.m_otherTemp.SetVisible(false);
		}

		public override void OnUnload()
		{
			bool flag = this.m_selfTeamPlayers != null;
			if (flag)
			{
				this.m_selfTeamPlayers.Clear();
				this.m_selfTeamPlayers = null;
			}
			bool flag2 = this.m_otherTeamDatas != null;
			if (flag2)
			{
				this.m_otherTeamPlayers.Clear();
				this.m_otherTeamPlayers = null;
			}
			bool flag3 = this.m_selfTeamDatas != null;
			if (flag3)
			{
				this.m_selfTeamDatas.Clear();
				this.m_selfTeamDatas = null;
			}
			bool flag4 = this.m_otherTeamDatas != null;
			if (flag4)
			{
				this.m_otherTeamDatas.Clear();
				this.m_otherTeamDatas = null;
			}
			base.OnUnload();
		}

		public override void OnUpdate()
		{
			base.OnUpdate();
			bool flag = Time.realtimeSinceStartup - this._RefreshSignTime < 1f;
			if (!flag)
			{
				this._RefreshSignTime = Time.realtimeSinceStartup;
				this.SelfTeamDatas.Clear();
				this.OtherTeamDatas.Clear();
				int i = 0;
				int count = this.m_doc.MobaData.BufferValues.Count;
				while (i < count)
				{
					bool flag2 = this.FilterSelfTeamPlayer(this.m_doc.MobaData.BufferValues[i]);
					if (flag2)
					{
						this.SelfTeamDatas.Add(this.m_doc.MobaData.BufferValues[i]);
					}
					else
					{
						bool flag3 = this.FilterOtherTeamPlayer(this.m_doc.MobaData.BufferValues[i]);
						if (flag3)
						{
							this.OtherTeamDatas.Add(this.m_doc.MobaData.BufferValues[i]);
						}
					}
					i++;
				}
				this.ShowHeaders(ref this.m_selfTeamPlayers, this.SelfTeamDatas, this.m_selfTemp);
				this.ShowHeaders(ref this.m_otherTeamPlayers, this.OtherTeamDatas, this.m_otherTemp);
			}
		}

		private void ShowHeaders(ref List<Transform> headers, List<MobaMemberData> members, IXUISprite tempSprite)
		{
			bool flag = headers == null;
			if (flag)
			{
				headers = new List<Transform>();
			}
			int count = members.Count;
			int i = headers.Count;
			while (i < count)
			{
				GameObject gameObject = XCommon.Instantiate<GameObject>(tempSprite.gameObject);
				gameObject.transform.parent = tempSprite.transform.parent;
				gameObject.transform.localScale = Vector3.one;
				gameObject.transform.localPosition = tempSprite.transform.localPosition + new Vector3((float)(tempSprite.spriteWidth * i), 0f, 0f);
				gameObject.name = tempSprite.gameObject.name + i.ToString();
				i++;
				headers.Add(gameObject.transform);
			}
			for (int j = 0; j < i; j++)
			{
				bool flag2 = j < count;
				if (flag2)
				{
					headers[j].gameObject.SetActive(true);
					IXUISprite ixuisprite = headers[j].Find("HeroIcon").GetComponent("XUISprite") as IXUISprite;
					IXUILabel ixuilabel = headers[j].Find("TIME").GetComponent("XUILabel") as IXUILabel;
					string strAtlas;
					string strSprite;
					XHeroBattleDocument.GetIconByHeroID(members[j].heroID, out strAtlas, out strSprite);
					ixuisprite.SetSprite(strSprite, strAtlas, false);
					bool flag3 = members[j].reviveTime > 0f;
					if (flag3)
					{
						ixuisprite.SetGrey(false);
						ixuilabel.SetText(((int)members[j].reviveTime).ToString());
					}
					else
					{
						ixuisprite.SetGrey(true);
						ixuilabel.SetText(string.Empty);
					}
				}
				else
				{
					headers[j].gameObject.SetActive(false);
				}
			}
		}

		private bool FilterSelfTeamPlayer(MobaMemberData mobaMember)
		{
			return this.m_doc.isAlly((int)mobaMember.teamID) && !mobaMember.isMy;
		}

		private bool FilterOtherTeamPlayer(MobaMemberData mobaMember)
		{
			return !this.m_doc.isAlly((int)mobaMember.teamID) && mobaMember.reviveTime > 0f;
		}
	}
}