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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class PressTipsBehaviour : DlgBehaviourBase
{
public IXUILabel _ContentValue;
public Transform _ContentTransform;
private void Awake()
{
this._ContentTransform = base.transform.Find("Info");
this._ContentValue = (this._ContentTransform.GetComponent("XUILabel") as IXUILabel);
}
}
}
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