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using System;
using KKSG;
using UILib;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class WeekendPartyHandler : DlgHandlerBase
{
protected override string FileName
{
get
{
return "Battle/WeekendPartyBattleDlg";
}
}
private XWeekendPartyDocument m_Doc;
private IXUILabel m_BlueScore;
private IXUILabel m_RedScore;
private IXUILabel m_ReviveTime;
private XLeftTimeCounter m_LeftTimeCounter;
protected override void Init()
{
base.Init();
this.m_Doc = XDocuments.GetSpecificDocument<XWeekendPartyDocument>(XWeekendPartyDocument.uuID);
this.m_Doc.WeekendPartyBattleHandler = this;
this.m_BlueScore = (base.PanelObject.transform.Find("Battle/Score/Bluenum").GetComponent("XUILabel") as IXUILabel);
this.m_RedScore = (base.PanelObject.transform.Find("Battle/Score/Rednum").GetComponent("XUILabel") as IXUILabel);
this.m_ReviveTime = (base.PanelObject.transform.Find("LeftTime").GetComponent("XUILabel") as IXUILabel);
this.m_LeftTimeCounter = new XLeftTimeCounter(this.m_ReviveTime, true);
this.m_LeftTimeCounter.SetFormat(false);
}
public override void RegisterEvent()
{
base.RegisterEvent();
}
public override void OnUnload()
{
this.m_Doc.WeekendPartyBattleHandler = null;
base.OnUnload();
}
protected override void OnShow()
{
base.OnShow();
this.RefreshWeekendPartyBattleData();
this.SetLeftTime();
}
private void SetLeftTime()
{
WeekEnd4v4List.RowData activityInfo = this.m_Doc.GetActivityInfo(this.m_Doc.CurrActID);
bool flag = activityInfo != null;
if (flag)
{
bool flag2 = DlgBase<BattleMain, BattleMainBehaviour>.singleton.IsLoaded() && DlgBase<BattleMain, BattleMainBehaviour>.singleton.IsVisible();
if (flag2)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.SetLeftTime(activityInfo.MaxTime, -1);
}
}
}
public void RefreshWeekendPartyBattleData()
{
bool flag = XSingleton<XScene>.singleton.SceneType == SceneType.SCENE_WEEKEND4V4_CRAZYBOMB || XSingleton<XScene>.singleton.SceneType == SceneType.SCENE_WEEKEND4V4_LIVECHALLENGE;
if (flag)
{
this.m_BlueScore.SetText(this.m_Doc.EnemyScore.ToString());
this.m_RedScore.SetText(this.m_Doc.SelfScore.ToString());
}
else
{
this.m_BlueScore.SetText(this.m_Doc.SelfScore.ToString());
this.m_RedScore.SetText(this.m_Doc.EnemyScore.ToString());
}
}
public void ShowReviveUI(uint time)
{
this.m_LeftTimeCounter.SetLeftTime(time, -1);
}
public override void OnUpdate()
{
this.m_LeftTimeCounter.Update();
}
}
}
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