blob: 224decd9fe71f56d5ad3b7882af5b28e06b8a48d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class WeeknestBehaviour : DlgBehaviourBase
{
public IXUILabel m_tittleLab;
public IXUILabel m_timesLab;
public IXUILabel m_tipsLab;
public IXUIButton m_rankBtn;
public IXUIButton m_goBattleBtn;
public IXUIButton m_closedBtn;
public IXUITexture m_bgTexture;
public GameObject m_itemsGo;
public Transform m_rankTra;
public XUIPool m_ItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
private void Awake()
{
this.m_rankTra = base.transform.Find("Rank");
this.m_closedBtn = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
Transform transform = base.transform.Find("Main/Tittles");
this.m_tittleLab = (transform.Find("Tittle1").GetComponent("XUILabel") as IXUILabel);
this.m_timesLab = (transform.Find("Times").GetComponent("XUILabel") as IXUILabel);
transform = base.transform.Find("Main/Btns");
this.m_rankBtn = (transform.Find("RankBtn").GetComponent("XUIButton") as IXUIButton);
this.m_goBattleBtn = (transform.Find("GoBtn").GetComponent("XUIButton") as IXUIButton);
this.m_bgTexture = (base.transform.Find("Main/P").GetComponent("XUITexture") as IXUITexture);
transform = base.transform.Find("Main/Items");
this.m_itemsGo = transform.gameObject;
this.m_ItemPool.SetupPool(transform.gameObject, transform.Find("Item").gameObject, 2u, false);
this.m_tipsLab = (transform.Find("t").GetComponent("XUILabel") as IXUILabel);
}
}
}
|