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using System;
using System.Collections.Generic;
using UILib;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class XCampDuelRankRewardHandler : DlgHandlerBase
{
protected override string FileName
{
get
{
return "GameSystem/CampDuelRankRewardHandler";
}
}
public IXUIButton m_Close;
public XUIPool m_RewardPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public XUIPool m_ItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public IXUILabel m_RightText;
public IXUILabel m_BottomText;
public IXUIScrollView m_ScrollView;
protected override void Init()
{
base.Init();
Transform transform = base.transform.Find("Bg");
this.m_Close = (transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
this.m_BottomText = (transform.Find("BottomText").GetComponent("XUILabel") as IXUILabel);
this.m_RightText = (transform.Find("Right/Text").GetComponent("XUILabel") as IXUILabel);
this.m_ScrollView = (transform.Find("ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
this.m_RewardPool.SetupPool(null, transform.Find("ScrollView/RewardTpl").gameObject, 8u, false);
this.m_ItemPool.SetupPool(null, transform.Find("ScrollView/Item").gameObject, 10u, false);
}
public override void RegisterEvent()
{
base.RegisterEvent();
this.m_Close.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnCloseClicked));
}
public bool OnCloseClicked(IXUIButton btn)
{
base.SetVisible(false);
return true;
}
protected override void OnShow()
{
base.OnShow();
this.RefreshList(true);
this.m_BottomText.gameObject.SetActive(true);
this.m_BottomText.SetText(XStringDefineProxy.GetString("CAMPDUEL_RANK_REWARD"));
this.m_RightText.gameObject.SetActive(true);
this.m_RightText.SetText(XTempActivityDocument.Doc.GetEndTime(XCampDuelDocument.Doc.ActInfo, 1).ToString(XStringDefineProxy.GetString("CAMPDUEL_END_TIME")));
}
public void RefreshList(bool resetPos = true)
{
List<CampDuelRankReward.RowData> rankRewardList = XCampDuelDocument.Doc.GetRankRewardList();
bool flag = rankRewardList == null;
if (!flag)
{
this.m_RewardPool.FakeReturnAll();
this.m_ItemPool.FakeReturnAll();
int i = 0;
for (int j = 0; j < rankRewardList.Count; j++)
{
bool isWin = rankRewardList[j].IsWin;
if (isWin)
{
GameObject gameObject = this.m_RewardPool.FetchGameObject(false);
this.RefreshOneRankItem(gameObject.transform.Find("Bg/Win"), rankRewardList[j]);
while (i < rankRewardList.Count)
{
bool flag2 = !rankRewardList[i].IsWin;
if (flag2)
{
this.RefreshOneRankItem(gameObject.transform.Find("Bg/Lose"), rankRewardList[i]);
i++;
break;
}
i++;
}
gameObject.transform.localPosition = new Vector3(0f, (float)(-(float)this.m_RewardPool.TplHeight * j)) + this.m_RewardPool.TplPos;
}
}
this.m_ItemPool.ActualReturnAll(false);
this.m_RewardPool.ActualReturnAll(false);
if (resetPos)
{
this.m_ScrollView.ResetPosition();
}
}
}
private void RefreshOneRankItem(Transform t, CampDuelRankReward.RowData data)
{
IXUILabel ixuilabel = t.Find("Rank/RankNum").GetComponent("XUILabel") as IXUILabel;
bool flag = data.Rank[0] == data.Rank[1];
if (flag)
{
ixuilabel.SetText(string.Format(XStringDefineProxy.GetString("Qualifying_Rank_Reward_Desc1"), data.Rank[0]));
}
else
{
ixuilabel.SetText(string.Format(XStringDefineProxy.GetString("Qualifying_Rank_Reward_Desc2"), data.Rank[1]));
}
Transform parent = t.Find("Item");
for (int i = 0; i < (int)data.Reward.count; i++)
{
GameObject gameObject = this.m_ItemPool.FetchGameObject(false);
XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(gameObject, data.Reward[i, 0], data.Reward[i, 1], false);
IXUISprite ixuisprite = gameObject.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
ixuisprite.ID = (ulong)((long)data.Reward[i, 0]);
ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
XSingleton<UiUtility>.singleton.AddChild(parent, gameObject.transform);
gameObject.transform.localPosition = new Vector3((float)(this.m_ItemPool.TplWidth * i), 0f);
}
}
}
}
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