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using System;
using UILib;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class XGameSirBehaviour : DlgBehaviourBase
{
public IXUIButton m_ConnectBtn;
public IXUILabel m_ConntectStatus;
public IXUIButton m_ShowKeyBtn;
public IXUIButton m_CloseBtn;
private void Awake()
{
this.m_ConnectBtn = (base.transform.Find("Bg/Connect").GetComponent("XUIButton") as IXUIButton);
this.m_ShowKeyBtn = (base.transform.Find("Bg/Show").GetComponent("XUIButton") as IXUIButton);
this.m_ConntectStatus = (base.transform.Find("Bg/Connect/Label").GetComponent("XUILabel") as IXUILabel);
this.m_CloseBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
}
}
}
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