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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class XTeamBattleQuickConfirmView : DlgBase<XTeamBattleQuickConfirmView, XTeamBattleQuickConfirmBehaviour>
{
public override string fileName
{
get
{
return "Team/BattleQuickBeginConfirmDlg";
}
}
public override int layer
{
get
{
return 1;
}
}
public override int group
{
get
{
return 1;
}
}
public override bool autoload
{
get
{
return true;
}
}
public override bool isPopup
{
get
{
return true;
}
}
private XTeamDocument doc;
private float FIGHT_VOTE_TIME = 3f;
private float m_fLeftTime;
private int m_nLeftTime;
protected override void Init()
{
this.doc = XDocuments.GetSpecificDocument<XTeamDocument>(XTeamDocument.uuID);
this.FIGHT_VOTE_TIME = (float)XSingleton<XGlobalConfig>.singleton.GetInt("TeamFastMatchConfirmT");
}
public override void RegisterEvent()
{
base.uiBehaviour.m_Cancel.RegisterClickEventHandler(new ButtonClickEventHandler(this._OnCancelBtnClick));
}
protected override void OnShow()
{
base.OnShow();
this.m_fLeftTime = this.FIGHT_VOTE_TIME;
this.m_nLeftTime = (int)this.FIGHT_VOTE_TIME;
base.uiBehaviour.m_Time.SetText(this.m_nLeftTime.ToString());
base.uiBehaviour.m_Cancel.SetVisible(true);
}
public override void OnUpdate()
{
base.OnUpdate();
bool flag = this.m_fLeftTime > 0f;
if (flag)
{
this.m_fLeftTime -= Time.deltaTime;
int num = Mathf.CeilToInt(this.m_fLeftTime);
bool flag2 = this.m_nLeftTime != num;
if (flag2)
{
this.m_nLeftTime = num;
base.uiBehaviour.m_Time.SetText(this.m_nLeftTime.ToString());
}
}
else
{
base.uiBehaviour.m_Cancel.SetVisible(false);
this.SetVisibleWithAnimation(false, null);
}
}
private bool _OnCancelBtnClick(IXUIButton go)
{
PtcC2M_FMBRefuseC2M ptcC2M_FMBRefuseC2M = new PtcC2M_FMBRefuseC2M();
ptcC2M_FMBRefuseC2M.Data.refuse = true;
XSingleton<XClientNetwork>.singleton.Send(ptcC2M_FMBRefuseC2M);
this.SetVisibleWithAnimation(false, null);
return true;
}
protected override void OnPopupBlocked()
{
PtcC2M_FMBRefuseC2M ptcC2M_FMBRefuseC2M = new PtcC2M_FMBRefuseC2M();
ptcC2M_FMBRefuseC2M.Data.refuse = true;
XSingleton<XClientNetwork>.singleton.Send(ptcC2M_FMBRefuseC2M);
}
}
}
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