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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class XTeamInviteBehaviour : DlgBehaviourBase
{
public IXUICheckBox m_ToggleRecommand;
public IXUICheckBox m_ToggleFriend;
public IXUICheckBox m_ToggleGuild;
public IXUICheckBox m_TogglePlatFriend;
public IXUIScrollView m_ScrollView;
public IXUIWrapContent m_WrapContent;
public GameObject m_EmptyList;
public IXUIButton m_BtnAddFriendBottom;
public IXUIButton m_BtnAddFriendMiddle;
public IXUIButton m_BtnJoinGuild;
public IXUISprite m_ClosedSpr;
private void Awake()
{
this.m_ToggleRecommand = (base.transform.Find("Bg/ToggleRecommand").GetComponent("XUICheckBox") as IXUICheckBox);
this.m_ToggleFriend = (base.transform.Find("Bg/ToggleFriend").GetComponent("XUICheckBox") as IXUICheckBox);
this.m_ToggleGuild = (base.transform.Find("Bg/ToggleGuild").GetComponent("XUICheckBox") as IXUICheckBox);
this.m_TogglePlatFriend = (base.transform.Find("Bg/TogglePlatFriend").GetComponent("XUICheckBox") as IXUICheckBox);
this.m_ToggleRecommand.ID = 0UL;
this.m_ToggleFriend.ID = 1UL;
this.m_ToggleGuild.ID = 2UL;
this.m_TogglePlatFriend.ID = 3UL;
this.m_ScrollView = (base.transform.Find("Bg/Panel").GetComponent("XUIScrollView") as IXUIScrollView);
this.m_WrapContent = (base.transform.Find("Bg/Panel/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
this.m_EmptyList = base.transform.Find("Bg/Empty").gameObject;
this.m_BtnAddFriendBottom = (base.transform.Find("Bg/BtnAddFriendBottom").GetComponent("XUIButton") as IXUIButton);
this.m_BtnAddFriendMiddle = (base.transform.Find("Bg/BtnAddFriendMiddle").GetComponent("XUIButton") as IXUIButton);
this.m_BtnJoinGuild = (base.transform.Find("Bg/BtnJoinGuild").GetComponent("XUIButton") as IXUIButton);
this.m_ClosedSpr = (base.transform.Find("Bg/Close").GetComponent("XUISprite") as IXUISprite);
}
}
}
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