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using System;
using UILib;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient.UI
{
internal class XWelfareKingdomPrivilegeDetailView : DlgBase<XWelfareKingdomPrivilegeDetailView, XWelfareKingdomPrivilegeDetailBehaviour>
{
public override bool autoload
{
get
{
return true;
}
}
public override string fileName
{
get
{
return "GameSystem/Welfare/KingdomPrivilegeDetail";
}
}
public override bool isHideTutorial
{
get
{
return true;
}
}
public override bool isPopup
{
get
{
return true;
}
}
public void ShowDetail(PayMemberTable.RowData info, bool showDetail = true)
{
bool flag = !base.IsVisible();
if (flag)
{
this.SetVisibleWithAnimation(true, null);
}
base.uiBehaviour.m_Title.SetText(info.Name);
base.uiBehaviour.m_Content.SetText(info.Detail.Replace("|", "\n"));
base.uiBehaviour.m_Icon.SetTexturePath(info.Icon);
base.uiBehaviour.m_Name.SetVisible(showDetail);
base.uiBehaviour.m_Notice.SetVisible(!showDetail);
base.uiBehaviour.m_Notice.SetText(XSingleton<UiUtility>.singleton.ReplaceReturn(info.BuyNtf));
}
public override void RegisterEvent()
{
base.RegisterEvent();
base.uiBehaviour.m_Close.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnCloseBtnClicked));
}
protected override void OnHide()
{
base.OnHide();
base.uiBehaviour.m_Icon.SetTexturePath("");
}
private bool OnCloseBtnClicked(IXUIButton btn)
{
this.SetVisibleWithAnimation(false, null);
return false;
}
}
}
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