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using System;
namespace XMainClient
{
internal class XAIStartSkillEventArgs : XEventArgs
{
public uint SkillId = 0u;
public bool IsCaster = false;
public XAIStartSkillEventArgs()
{
this._eDefine = XEventDefine.XEvent_AIStartSkill;
}
public override void Recycle()
{
this.SkillId = 0u;
this.IsCaster = false;
base.Recycle();
XEventPool<XAIStartSkillEventArgs>.Recycle(this);
}
}
}
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