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using System;
using System.Collections.Generic;
using KKSG;
using UILib;
using UnityEngine;
using XMainClient.UI;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class XBackFlowTasksHandler : DlgHandlerBase
{
protected override string FileName
{
get
{
return "Hall/BfTaskHandler";
}
}
private IXUIWrapContent _wrapcontent;
private IXUIScrollView _scrollView;
protected override void Init()
{
base.Init();
this._scrollView = (base.transform.Find("ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
this._wrapcontent = (base.transform.Find("ScrollView/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
this._wrapcontent.RegisterItemInitEventHandler(new WrapItemInitEventHandler(this.OnInitWrapcontent));
this._wrapcontent.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this.OnUpdateWrapContent));
}
public override void RegisterEvent()
{
base.RegisterEvent();
}
protected override void OnShow()
{
base.OnShow();
this.RefreshUI();
}
protected override void OnHide()
{
base.OnHide();
}
public override void OnUnload()
{
base.OnUnload();
}
public override void RefreshData()
{
base.RefreshData();
this.RefreshUI();
}
private void RefreshUI()
{
List<SpActivityTask> backflowTaskList = XBackFlowDocument.Doc.GetBackflowTaskList();
this._wrapcontent.SetContentCount(backflowTaskList.Count, false);
this._scrollView.ResetPosition();
}
private void OnUpdateWrapContent(Transform itemTransform, int index)
{
List<SpActivityTask> backflowTaskList = XBackFlowDocument.Doc.GetBackflowTaskList();
bool flag = index < backflowTaskList.Count;
if (flag)
{
SuperActivityTask.RowData dataByActivityByTypeID = XTempActivityDocument.Doc.GetDataByActivityByTypeID(5u, backflowTaskList[index].taskid);
bool flag2 = dataByActivityByTypeID != null;
if (flag2)
{
string[] array = dataByActivityByTypeID.title.Split(new char[]
{
'='
});
IXUILabel ixuilabel = itemTransform.Find("Task").GetComponent("XUILabel") as IXUILabel;
IXUILabel ixuilabel2 = itemTransform.Find("Task/TaskDec").GetComponent("XUILabel") as IXUILabel;
bool flag3 = array.Length != 0;
if (flag3)
{
ixuilabel.SetText(array[0]);
}
else
{
ixuilabel.SetText("");
}
bool flag4 = array.Length > 1;
if (flag4)
{
ixuilabel2.SetText(array[1]);
}
else
{
ixuilabel2.SetText("");
}
IXUILabel ixuilabel3 = itemTransform.Find("Progress").GetComponent("XUILabel") as IXUILabel;
int num = (int)((backflowTaskList[index].state == 0u) ? backflowTaskList[index].progress : ((uint)dataByActivityByTypeID.cnt));
ixuilabel3.SetText(num + "/" + dataByActivityByTypeID.cnt);
Transform transform = itemTransform.Find("AwardList");
int i = 0;
bool flag5 = dataByActivityByTypeID.items.count > 0;
if (flag5)
{
int num2 = Mathf.Min((int)dataByActivityByTypeID.items.count, transform.childCount);
while (i < num2)
{
Transform child = transform.GetChild(i);
child.gameObject.SetActive(true);
XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(child.gameObject, (int)dataByActivityByTypeID.items[i, 0], (int)dataByActivityByTypeID.items[i, 1], true);
IXUISprite ixuisprite = child.gameObject.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
ixuisprite.ID = (ulong)dataByActivityByTypeID.items[i, 0];
ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
i++;
}
}
while (i < transform.childCount)
{
transform.GetChild(i++).gameObject.SetActive(false);
}
IXUIButton ixuibutton = itemTransform.Find("Response/GetReward").GetComponent("XUIButton") as IXUIButton;
ixuibutton.ID = (ulong)((long)index);
IXUIButton ixuibutton2 = itemTransform.Find("Response/GetButton").GetComponent("XUIButton") as IXUIButton;
ixuibutton2.ID = (ulong)((long)index);
Transform transform2 = itemTransform.Find("Response/HadGet");
ixuibutton.gameObject.SetActive(backflowTaskList[index].state == 1u);
ixuibutton2.gameObject.SetActive(backflowTaskList[index].state == 0u);
transform2.gameObject.SetActive(backflowTaskList[index].state == 2u);
}
}
}
private bool OnGetTaskReward(IXUIButton button)
{
int num = (int)button.ID;
List<SpActivityTask> backflowTaskList = XBackFlowDocument.Doc.GetBackflowTaskList();
bool flag = num < backflowTaskList.Count;
if (flag)
{
SpActivityTask spActivityTask = backflowTaskList[num];
bool flag2 = spActivityTask.state == 0u;
if (flag2)
{
SuperActivityTask.RowData[] table = XTempActivityDocument.SuperActivityTaskTable.Table;
for (int i = 0; i < table.Length; i++)
{
bool flag3 = table[i].taskid == spActivityTask.taskid;
if (flag3)
{
SuperActivityTask.RowData rowData = table[i];
bool flag4 = rowData.arg != null && rowData.arg.Length != 0;
if (flag4)
{
bool flag5 = rowData.arg[0] == 1;
if (flag5)
{
DlgBase<DungeonSelect, DungeonSelectBehaviour>.singleton.SelectChapter(rowData.arg[1], (uint)rowData.arg[2]);
}
else
{
bool flag6 = rowData.arg[0] == 2;
if (flag6)
{
DlgBase<TheExpView, TheExpBehaviour>.singleton.ShowView(rowData.arg[1]);
}
}
}
else
{
XSingleton<XGameSysMgr>.singleton.OpenSystem((int)rowData.jump);
}
break;
}
}
}
else
{
XTempActivityDocument.Doc.GetActivityAwards(5u, spActivityTask.taskid);
}
}
return true;
}
private void OnInitWrapcontent(Transform itemTransform, int index)
{
IXUIButton ixuibutton = itemTransform.Find("Response/GetButton").GetComponent("XUIButton") as IXUIButton;
ixuibutton.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnGetTaskReward));
IXUIButton ixuibutton2 = itemTransform.Find("Response/GetReward").GetComponent("XUIButton") as IXUIButton;
ixuibutton2.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnGetTaskReward));
}
}
}
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