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using System;
using System.Collections.Generic;
using UILib;
using XMainClient.UI.UICommon;
namespace XMainClient
{
internal class XChatVoiceStatusBehaviour : DlgBehaviourBase
{
public static uint MAX_VOL_NUM = 7u;
public List<IXUISprite> m_Volume = new List<IXUISprite>();
private void Awake()
{
int num = 0;
while ((long)num < (long)((ulong)XChatVoiceStatusBehaviour.MAX_VOL_NUM))
{
IXUISprite item = base.transform.Find("Bg/SpeakPanel/speakstatus/Info/P" + num.ToString()).GetComponent("XUISprite") as IXUISprite;
this.m_Volume.Add(item);
num++;
}
}
}
}
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