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using System;
using KKSG;
using XUtliPoolLib;
namespace XMainClient
{
internal abstract class XComponent
{
public abstract uint ID { get; }
public bool Enabled
{
get
{
return this._enabled && !this._detached;
}
set
{
this._enabled = value;
}
}
public bool Detached
{
get
{
return this._detached;
}
set
{
this._detached = value;
}
}
public bool ManualUnitBuff
{
get
{
return this._manualUnitBuff;
}
set
{
this._manualUnitBuff = value;
}
}
public XObject Host
{
get
{
return this._host;
}
}
public XEntity Entity
{
get
{
return this._entity;
}
}
public static readonly uint uuID = 0u;
protected XObject _host = null;
protected XEntity _entity = null;
private bool _enabled = true;
private bool _detached = false;
protected bool _manualUnitBuff = false;
protected SmallBuffer<XComponent.ComponentEventHandler> _eventMap;
public delegate bool XEventHandler(XEventArgs e);
public struct ComponentEventHandler
{
public int eventIndex;
public XComponent.XEventHandler handler;
}
public virtual void InitilizeBuffer()
{
XSingleton<XEventMgr>.singleton.GetBuffer(ref this._eventMap, 8);
}
public virtual void UninitilizeBuffer()
{
XSingleton<XEventMgr>.singleton.ReturnBuffer(ref this._eventMap);
}
private XComponent.XEventHandler FindEventHandler(int eventIndex)
{
int count = this._eventMap.Count;
for (int i = 0; i < count; i++)
{
XComponent.ComponentEventHandler componentEventHandler = this._eventMap[i];
bool flag = componentEventHandler.eventIndex == eventIndex;
if (flag)
{
return componentEventHandler.handler;
}
}
return null;
}
public virtual void OnReconnect(UnitAppearance data)
{
}
public virtual void Attached()
{
}
public virtual void OnEnterScene()
{
}
public virtual void OnLeaveScene()
{
}
public virtual void Update(float fDeltaT)
{
}
public virtual void FixedUpdate()
{
}
public virtual void PostUpdate(float fDeltaT)
{
}
public bool OnEvent(XEventArgs e)
{
int eventIndex = XFastEnumIntEqualityComparer<XEventDefine>.ToInt(e.ArgsDefine);
XComponent.XEventHandler xeventHandler = this.FindEventHandler(eventIndex);
bool flag = xeventHandler != null;
return flag && xeventHandler(e);
}
public virtual void OnAttachToHost(XObject host)
{
this._host = host;
this._entity = (this._host as XEntity);
this.BeginRegisterEvent();
this.EventSubscribe();
this.EndRegisterEvent();
}
public virtual void OnDetachFromHost()
{
this.EventUnsubscribe();
this._host = null;
this._entity = null;
}
public virtual void OnComponentAttachToHost(XComponent c)
{
}
public virtual void OnComponentDetachFromHost(XComponent c)
{
}
private void BeginRegisterEvent()
{
}
private void EndRegisterEvent()
{
}
protected virtual void EventSubscribe()
{
}
protected void EventUnsubscribe()
{
this._eventMap.Clear();
}
protected void RegisterEvent(XEventDefine eventID, XComponent.XEventHandler handler)
{
int num = XFastEnumIntEqualityComparer<XEventDefine>.ToInt(eventID);
int count = this._eventMap.Count;
for (int i = 0; i < count; i++)
{
XComponent.ComponentEventHandler componentEventHandler = this._eventMap[i];
bool flag = componentEventHandler.eventIndex == num;
if (flag)
{
return;
}
}
this._eventMap.Add(new XComponent.ComponentEventHandler
{
eventIndex = num,
handler = handler
});
}
}
}
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