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using System;
using System.Collections.Generic;
using XUtliPoolLib;
namespace XMainClient
{
internal class XEventPool<T> where T : XEventArgs, new()
{
private static Queue<T> _pool = null;
public static void Clear()
{
bool flag = XEventPool<T>._pool != null;
if (flag)
{
XEventPool<T>._pool.Clear();
XEventPool<T>._pool = null;
}
}
public static T GetEvent()
{
bool flag = XEventPool<T>._pool == null;
if (flag)
{
XEventPool<T>._pool = new Queue<T>();
XSingleton<XEventMgr>.singleton.RegisterEventPool(new EventPoolClear(XEventPool<T>.Clear));
}
bool flag2 = XEventPool<T>._pool.Count > 0;
T result;
if (flag2)
{
T t = XEventPool<T>._pool.Dequeue();
bool flag3 = t == null;
if (flag3)
{
XSingleton<XDebug>.singleton.AddErrorLog("XEvent Type should be ", typeof(T).ToString(), " but is ", t.ToString(), null, null);
}
t.Token = XSingleton<XCommon>.singleton.UniqueToken;
result = t;
}
else
{
result = Activator.CreateInstance<T>();
}
return result;
}
public static void Recycle(T args)
{
XEventPool<T>._pool.Enqueue(args);
}
}
}
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