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using System; namespace XMainClient { internal class XEvent_HomeFeastingArgs : XEventArgs { public uint time = 0u; public XEvent_HomeFeastingArgs() { this._eDefine = XEventDefine.XEvent_HomeFeasting; this.time = 0u; } public override void Recycle() { base.Recycle(); this.time = 0u; XEventPool<XEvent_HomeFeastingArgs>.Recycle(this); } } }