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using System; namespace XMainClient { internal class XFadeInEventArgs : XEventArgs { public float In = 0f; public XFadeInEventArgs() { this._eDefine = XEventDefine.XEvent_FadeIn; } public override void Recycle() { base.Recycle(); this.In = 0f; XEventPool<XFadeInEventArgs>.Recycle(this); } } }