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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class XLevelUpStatusBehaviour : DlgBehaviourBase
{
public XUIPool m_AttrPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public IXUITweenTool m_iPlayTween;
public IXUIButton m_Close;
public Transform m_NewSkillFrame;
public XUIPool m_SkillPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public IXUISprite m_sprSkillBg;
public IXUILabel m_PreFishingLevel;
public IXUILabel m_CurFishingLevel;
public IXUILabel m_FishingTitle;
public GameObject m_AttrFrame;
public GameObject m_FishFrame;
public GameObject m_objWing;
public IXUILabel m_lblLevel;
public IXUILabel m_lblSkillPoint;
public IXUILabel m_lblCurrLevel;
public IXUITweenTool m_tweenLevel;
private void Awake()
{
this.m_AttrFrame = base.transform.Find("Bg/AttrFrame").gameObject;
this.m_FishFrame = base.transform.Find("Bg/FishFrame").gameObject;
Transform transform = this.m_AttrFrame.transform.Find("AttrTpl");
this.m_AttrPool.SetupPool(transform.parent.gameObject, transform.gameObject, 5u, false);
this.m_iPlayTween = (base.transform.Find("Bg").GetComponent("XUIPlayTween") as IXUITweenTool);
this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_NewSkillFrame = this.m_AttrFrame.transform.Find("NewSkillFrame");
this.m_sprSkillBg = (this.m_AttrFrame.transform.Find("p").GetComponent("XUISprite") as IXUISprite);
transform = this.m_NewSkillFrame.Find("SkillTpl");
this.m_SkillPool.SetupPool(transform.parent.gameObject, transform.gameObject, 3u, false);
this.m_lblSkillPoint = (this.m_AttrFrame.transform.Find("SkillPoint/Label").GetComponent("XUILabel") as IXUILabel);
this.m_lblCurrLevel = (this.m_AttrFrame.transform.Find("CurLevel").GetComponent("XUILabel") as IXUILabel);
this.m_tweenLevel = (this.m_AttrFrame.transform.Find("CurLevel").GetComponent("XUIPlayTween") as IXUITweenTool);
this.m_PreFishingLevel = (this.m_FishFrame.transform.Find("PreLevel").GetComponent("XUILabel") as IXUILabel);
this.m_CurFishingLevel = (this.m_FishFrame.transform.Find("CurLevel").GetComponent("XUILabel") as IXUILabel);
this.m_FishingTitle = (this.m_FishFrame.transform.Find("Title").GetComponent("XUILabel") as IXUILabel);
this.m_objWing = base.transform.Find("UI_level").gameObject;
this.m_lblLevel = (base.transform.Find("UI_level/LevelNum").GetComponent("XUILabel") as IXUILabel);
}
}
}
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