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|
using System;
using System.Collections.Generic;
using KKSG;
using UnityEngine;
using XMainClient.UI;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class XMobaBattleDocument : XDocComponent
{
public override uint ID
{
get
{
return XMobaBattleDocument.uuID;
}
}
public MobaLevel MobaLevelReader
{
get
{
return XMobaBattleDocument._mobaLevelReader;
}
}
public XBetterDictionary<ulong, MobaMemberData> MobaData
{
get
{
return this._mobaData;
}
}
private XHeroBattleSkillDocument _skillDoc
{
get
{
bool flag = this._valueDoc == null;
if (flag)
{
this._valueDoc = XDocuments.GetSpecificDocument<XHeroBattleSkillDocument>(XHeroBattleSkillDocument.uuID);
}
return this._valueDoc;
}
}
public int SkillPoint
{
get
{
int num = 0;
for (int i = 2; i <= 5; i++)
{
num += XBattleSkillDocument.SkillLevel[i];
}
return this.MyLevel() - num;
}
}
public new static readonly uint uuID = XSingleton<XCommon>.singleton.XHash("MobaBattleDocument");
public static XTableAsyncLoader AsyncLoader = new XTableAsyncLoader();
private static MobaLevel _mobaLevelReader = new MobaLevel();
private static MobaMiniMap _miniMapReader = new MobaMiniMap();
public static MobaSignalTable MobaSignalReader = new MobaSignalTable();
private XBetterDictionary<ulong, MobaMemberData> _mobaData = new XBetterDictionary<ulong, MobaMemberData>(0);
private List<XMobaBattleDocument.MobaMiniMapIcon> _miniMapIconToken = new List<XMobaBattleDocument.MobaMiniMapIcon>();
private XHeroBattleSkillDocument _valueDoc;
public uint MyTeamkill;
public uint OtherTeamKill;
public uint MyTeamLevel;
public uint OtherTeamLevel;
public MobaMemberData MyData = null;
private uint _mapFxToken;
private bool _heroChange;
private XMobaTowerTargetMgr _TowerMgr = new XMobaTowerTargetMgr();
private float _RefreshSignTime;
private struct MobaMiniMapIcon
{
public uint _index;
public uint _token;
}
public static void Execute(OnLoadedCallback callback = null)
{
XMobaBattleDocument.AsyncLoader.AddTask("Table/MobaLevel", XMobaBattleDocument._mobaLevelReader, false);
XMobaBattleDocument.AsyncLoader.AddTask("Table/MobaSignal", XMobaBattleDocument.MobaSignalReader, false);
XMobaBattleDocument.AsyncLoader.AddTask("Table/MobaMiniMap", XMobaBattleDocument._miniMapReader, false);
XMobaBattleDocument.AsyncLoader.Execute(callback);
}
protected override void EventSubscribe()
{
base.EventSubscribe();
base.RegisterEvent(XEventDefine.XEvent_OnEntityCreated, new XComponent.XEventHandler(this.OnEntityCreate));
}
public override void OnAttachToHost(XObject host)
{
base.OnAttachToHost(host);
}
public override void OnEnterSceneFinally()
{
base.OnEnterSceneFinally();
bool flag = XSingleton<XScene>.singleton.SceneType == SceneType.SCENE_MOBA;
if (flag)
{
this._TowerMgr.Clear();
this._miniMapIconToken.Clear();
XTeamDocument specificDocument = XDocuments.GetSpecificDocument<XTeamDocument>(XTeamDocument.uuID);
bool flag2 = !XSingleton<XScene>.singleton.bSpectator && !specificDocument.bInTeam;
if (flag2)
{
XSingleton<XUICacheMgr>.singleton.CacheUI(XSysDefine.XSys_Moba, EXStage.Hall);
}
}
}
public override void OnLeaveScene()
{
base.OnLeaveScene();
bool flag = XSingleton<XScene>.singleton.SceneType == SceneType.SCENE_MOBA;
if (flag)
{
this.MyData = null;
this._mobaData.Clear();
this._TowerMgr.Clear();
}
}
protected override void OnReconnected(XReconnectedEventArgs arg)
{
}
private bool OnEntityCreate(XEventArgs args)
{
bool flag = XSingleton<XScene>.singleton.SceneType != SceneType.SCENE_MOBA;
bool result;
if (flag)
{
result = true;
}
else
{
XOnEntityCreatedArgs xonEntityCreatedArgs = args as XOnEntityCreatedArgs;
this._TowerMgr.TryAddTower(xonEntityCreatedArgs.entity);
result = true;
}
return result;
}
public void OnEntityTargetChange(EntityTargetData changeData)
{
this._TowerMgr.OnTargetChange(changeData);
}
public void SetBattleMsg(List<MobaBattleTeamData> list)
{
bool flag = list.Count < 2 || this.MyData == null || (list[0].teamid != this.MyData.teamID && list[1].teamid != this.MyData.teamID);
if (flag)
{
XSingleton<XDebug>.singleton.AddGreenLog("set team msg error.", null, null, null, null, null);
}
else
{
bool flag2 = list[0].teamid == this.MyData.teamID;
if (flag2)
{
this.MyTeamkill = list[0].headcount;
this.MyTeamLevel = list[0].grouplevel;
this.OtherTeamKill = list[1].headcount;
this.OtherTeamLevel = list[1].grouplevel;
}
else
{
this.MyTeamkill = list[1].headcount;
this.MyTeamLevel = list[1].grouplevel;
this.OtherTeamKill = list[0].headcount;
this.OtherTeamLevel = list[0].grouplevel;
}
bool flag3 = DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null;
if (flag3)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.RefreshBattleMsg();
}
}
}
public void SetAllData(MobaBattleTeamRoleData data)
{
this._skillDoc.TAS.Clear();
bool flag = XSingleton<XAttributeMgr>.singleton.XPlayerData == null;
if (!flag)
{
for (int i = 0; i < data.datalist1.Count; i++)
{
bool flag2 = data.datalist1[i].uid == XSingleton<XAttributeMgr>.singleton.XPlayerData.RoleID;
if (flag2)
{
this.InitData(data.datalist1[i], data.team1);
}
}
for (int j = 0; j < data.datalist2.Count; j++)
{
bool flag3 = data.datalist2[j].uid == XSingleton<XAttributeMgr>.singleton.XPlayerData.RoleID;
if (flag3)
{
this.InitData(data.datalist2[j], data.team2);
}
}
for (int k = 0; k < data.datalist1.Count; k++)
{
bool flag4 = data.datalist1[k].uid != XSingleton<XAttributeMgr>.singleton.XPlayerData.RoleID;
if (flag4)
{
this.InitData(data.datalist1[k], data.team1);
}
}
for (int l = 0; l < data.datalist2.Count; l++)
{
bool flag5 = data.datalist2[l].uid != XSingleton<XAttributeMgr>.singleton.XPlayerData.RoleID;
if (flag5)
{
this.InitData(data.datalist2[l], data.team2);
}
}
bool flag6 = this._skillDoc._HeroBattleTeamHandler != null && this._skillDoc._HeroBattleTeamHandler.IsVisible();
if (flag6)
{
this._skillDoc._HeroBattleTeamHandler.Refresh();
}
bool flag7 = !this._skillDoc.CSSH && this._skillDoc.m_HeroBattleSkillHandler != null;
if (flag7)
{
this._skillDoc.m_HeroBattleSkillHandler.RefreshTab();
}
}
}
public void InitData(MobaRoleData data, uint teamID)
{
MobaMemberData mobaMemberData = null;
bool flag = !this._mobaData.TryGetValue(data.uid, out mobaMemberData);
if (flag)
{
mobaMemberData = new MobaMemberData(data.uid, teamID);
this._mobaData[data.uid] = mobaMemberData;
}
bool flag2 = data.uid == XSingleton<XAttributeMgr>.singleton.XPlayerData.RoleID;
if (flag2)
{
this.MyData = mobaMemberData;
}
this.TurnFromServerData(data, ref mobaMemberData);
}
public void OnDataChange(List<MobaRoleData> list)
{
bool flag = false;
this._heroChange = false;
for (int i = 0; i < list.Count; i++)
{
MobaMemberData mobaMemberData = null;
bool flag2 = this._mobaData.TryGetValue(list[i].uid, out mobaMemberData);
if (flag2)
{
flag = (this.TurnFromServerData(list[i], ref mobaMemberData) || flag);
}
else
{
XSingleton<XDebug>.singleton.AddGreenLog("server want to change moba data but client haven't! roleID = ", list[i].uid.ToString(), null, null, null, null);
}
}
bool flag3 = flag && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null;
if (flag3)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.SetupDetailMsg();
}
bool heroChange = this._heroChange;
if (heroChange)
{
bool flag4 = this._skillDoc._HeroBattleTeamHandler != null && this._skillDoc._HeroBattleTeamHandler.IsVisible();
if (flag4)
{
this._skillDoc._HeroBattleTeamHandler.Refresh();
}
bool flag5 = !this._skillDoc.CSSH && this._skillDoc.m_HeroBattleSkillHandler != null;
if (flag5)
{
this._skillDoc.m_HeroBattleSkillHandler.RefreshTab();
}
}
}
public bool TurnFromServerData(MobaRoleData data, ref MobaMemberData info)
{
bool nameSpecified = data.nameSpecified;
if (nameSpecified)
{
info.name = data.name;
}
bool heroidSpecified = data.heroidSpecified;
if (heroidSpecified)
{
info.heroID = data.heroid;
this._heroChange = true;
bool flag = this.MyData != null && this.MyData.teamID == info.teamID;
if (flag)
{
this._skillDoc.TAS.Add(info.heroID);
}
bool flag2 = info.isMy && info.heroID != 0u && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_HeroBattleSkillHandler != null;
if (flag2)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_HeroBattleSkillHandler.SetVisible(false);
}
bool flag3 = this.MyData != null && DlgBase<BattleMain, BattleMainBehaviour>.singleton.IndicateHandler != null;
if (flag3)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.IndicateHandler.SetHeroMiniMapElement(info.uid, info.heroID, info.teamID == this.MyData.teamID, false);
}
}
bool flag4 = false;
bool attackLevelSpecified = data.attackLevelSpecified;
if (attackLevelSpecified)
{
bool flag5 = info.isMy && info.attackLevel != data.attackLevel && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null;
if (flag5)
{
flag4 = true;
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.ShowAdditionFx(0);
}
info.attackLevel = data.attackLevel;
}
bool defenseLevelSpecified = data.defenseLevelSpecified;
if (defenseLevelSpecified)
{
bool flag6 = info.isMy && info.defenseLevel != data.defenseLevel && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null;
if (flag6)
{
flag4 = true;
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.ShowAdditionFx(1);
}
info.defenseLevel = data.defenseLevel;
}
bool killNumSpecified = data.killNumSpecified;
if (killNumSpecified)
{
info.kill = data.killNum;
}
bool deathNumSpecified = data.deathNumSpecified;
if (deathNumSpecified)
{
info.dead = data.deathNum;
}
bool assistNumSpecified = data.assistNumSpecified;
if (assistNumSpecified)
{
info.assist = data.assistNum;
}
bool flag7 = info.isMy && (data.killNumSpecified || data.deathNumSpecified || data.assistNumSpecified);
if (flag7)
{
bool flag8 = DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null;
if (flag8)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.RefreshMyScore();
}
}
int num = 0;
bool levelSpecified = data.levelSpecified;
if (levelSpecified)
{
bool flag9 = info.level != data.level;
if (flag9)
{
info.level = data.level;
num = info.levelUpExp - info.exp;
info.levelUpExp = this.GetLevelUpExp(info.level);
this.OnRoleLevelUp(info.uid, info.level != 1u, info.isMy);
}
}
bool expSpecified = data.expSpecified;
if (expSpecified)
{
num += (int)data.exp - info.exp;
info.exp = (int)data.exp;
bool flag10 = num != 0;
if (flag10)
{
this.ShowGetExp(num);
}
}
bool reviveTimeSpecified = data.reviveTimeSpecified;
if (reviveTimeSpecified)
{
info.reviveTime = data.reviveTime;
bool flag11 = info.isMy && info.reviveTime > 0f && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null;
if (flag11)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.SetOnDeath();
}
}
bool upgradeNumSpecified = data.upgradeNumSpecified;
if (upgradeNumSpecified)
{
bool flag12 = info.isMy && info.additionPoint > data.upgradeNum && !flag4 && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null;
if (flag12)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.ShowAdditionFx(2);
}
info.additionPoint = data.upgradeNum;
bool flag13 = info.isMy && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null;
if (flag13)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.SetAdditionFrameState(info.additionPoint > 0u);
}
}
return data.heroidSpecified || data.killNumSpecified || data.deathNumSpecified || data.assistNumSpecified || data.attackLevelSpecified || data.defenseLevelSpecified;
}
public int MyLevel()
{
bool flag = this.MyData == null;
int result;
if (flag)
{
result = 1;
}
else
{
result = (int)this.MyData.level;
}
return result;
}
public bool GetRoleLevelAndExp(ulong uid, out int level, out float exp)
{
level = 1;
exp = 0f;
MobaMemberData mobaMemberData = null;
bool flag = this._mobaData.TryGetValue(uid, out mobaMemberData);
bool result;
if (flag)
{
level = (int)mobaMemberData.level;
exp = (float)mobaMemberData.exp * 1f / (float)mobaMemberData.levelUpExp;
result = true;
}
else
{
XSingleton<XDebug>.singleton.AddErrorLog("moba billboard try get level and exp error.", null, null, null, null, null);
result = false;
}
return result;
}
public int GetLevelUpExp(uint level)
{
MobaLevel.RowData byLevel = XMobaBattleDocument._mobaLevelReader.GetByLevel(level);
bool flag = byLevel == null;
int result;
if (flag)
{
XSingleton<XDebug>.singleton.AddErrorLog("Can't find moba level up exp, level = ", level.ToString(), null, null, null, null);
result = 1;
}
else
{
result = (int)byLevel.Exp;
}
return result;
}
public void ShowGetExp(int exp)
{
}
public void OnRoleLevelUp(ulong uid, bool haveFx, bool isMy)
{
if (haveFx)
{
XEntity entity = XSingleton<XEntityMgr>.singleton.GetEntity(uid);
bool flag = XEntity.ValideEntity(entity);
if (flag)
{
XSingleton<XFxMgr>.singleton.CreateAndPlay(XSingleton<XGlobalConfig>.singleton.GetValue("LevelupFx"), entity.MoveObj, Vector3.zero, Vector3.one, 1f, true, 5f, true);
}
}
if (isMy)
{
bool flag2 = DlgBase<BattleMain, BattleMainBehaviour>.singleton.SkillHandler != null;
if (flag2)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.SkillHandler.RefreshAddBtn(null);
}
}
}
public void QuerySkillLevelUp(uint skillID)
{
RpcC2G_SceneMobaOp rpcC2G_SceneMobaOp = new RpcC2G_SceneMobaOp();
rpcC2G_SceneMobaOp.oArg.op = MobaOp.MobaOp_LevelSkill;
rpcC2G_SceneMobaOp.oArg.param = skillID;
XSingleton<XClientNetwork>.singleton.Send(rpcC2G_SceneMobaOp);
}
public void QueryAdditionLevelUp(int type)
{
bool flag = this.MyData != null && this.MyData.additionPoint == 0u;
if (!flag)
{
RpcC2G_SceneMobaOp rpcC2G_SceneMobaOp = new RpcC2G_SceneMobaOp();
rpcC2G_SceneMobaOp.oArg.op = MobaOp.MobaOp_Upgrade;
rpcC2G_SceneMobaOp.oArg.param = (uint)type;
XSingleton<XClientNetwork>.singleton.Send(rpcC2G_SceneMobaOp);
}
}
public void SendSignal(uint type)
{
RpcC2G_MobaSignaling rpcC2G_MobaSignaling = new RpcC2G_MobaSignaling();
rpcC2G_MobaSignaling.oArg.type = type;
XSingleton<XClientNetwork>.singleton.Send(rpcC2G_MobaSignaling);
}
public void OnSignalGet(ulong uid, uint type, Vector3 pos)
{
uint heroID = 0u;
bool flag = XSingleton<XScene>.singleton.SceneType == SceneType.SCENE_HEROBATTLE;
if (flag)
{
XHeroBattleDocument specificDocument = XDocuments.GetSpecificDocument<XHeroBattleDocument>(XHeroBattleDocument.uuID);
bool flag2 = !specificDocument.heroIDIndex.TryGetValue(uid, out heroID);
if (flag2)
{
return;
}
}
else
{
MobaMemberData mobaMemberData;
bool flag3 = !this._mobaData.TryGetValue(uid, out mobaMemberData);
if (flag3)
{
return;
}
heroID = mobaMemberData.heroID;
}
MobaSignalTable.RowData byID = XMobaBattleDocument.MobaSignalReader.GetByID(type);
bool flag4 = !string.IsNullOrEmpty(byID.Effect);
if (flag4)
{
bool flag5 = DlgBase<BattleMain, BattleMainBehaviour>.singleton.IndicateHandler != null;
if (flag5)
{
XBattleDocument.DelMiniMapFx(this._mapFxToken);
this._mapFxToken = XBattleDocument.AddMiniMapFx(pos, byID.Effect);
}
}
bool flag6 = !string.IsNullOrEmpty(byID.Audio);
if (flag6)
{
XSingleton<XAudioMgr>.singleton.PlayUISound(byID.Audio, true, AudioChannel.Action);
}
OverWatchTable.RowData dataByHeroID = XHeroBattleDocument.GetDataByHeroID(heroID);
bool flag7 = dataByHeroID != null && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler != null && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.m_MapSignalHandler != null;
if (flag7)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_MobaBattleHandler.m_MapSignalHandler.ShowSignal(dataByHeroID.Icon, dataByHeroID.IconAtlas, byID.Icon, byID.Text);
}
bool flag8 = dataByHeroID != null && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_HeroBattleHandler != null && DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_HeroBattleHandler.m_MapSignalHandler != null;
if (flag8)
{
DlgBase<BattleMain, BattleMainBehaviour>.singleton.m_HeroBattleHandler.m_MapSignalHandler.ShowSignal(dataByHeroID.Icon, dataByHeroID.IconAtlas, byID.Icon, byID.Text);
}
}
public override void Update(float fDeltaT)
{
base.Update(fDeltaT);
this._TowerMgr.Update();
bool flag = Time.realtimeSinceStartup - this._RefreshSignTime < 1f;
if (!flag)
{
this._RefreshSignTime = Time.realtimeSinceStartup;
int i = 0;
int count = this._mobaData.BufferValues.Count;
while (i < count)
{
bool flag2 = this._mobaData.BufferValues[i].reviveTime > 0f;
if (flag2)
{
this._mobaData.BufferValues[i].reviveTime -= 1f;
bool flag3 = this._mobaData.BufferValues[i].reviveTime < 0f;
if (flag3)
{
this._mobaData.BufferValues[i].reviveTime = 0f;
}
}
i++;
}
}
}
public bool isAlly(int teamID)
{
return this.MyData == null || (long)teamID == (long)((ulong)this.MyData.teamID);
}
public bool isAlly(ulong uid)
{
bool flag = this.MyData == null;
bool result;
if (flag)
{
result = true;
}
else
{
MobaMemberData mobaMemberData;
bool flag2 = !this._mobaData.TryGetValue(uid, out mobaMemberData);
result = (!flag2 && this.MyData.teamID == mobaMemberData.teamID);
}
return result;
}
public void StartMvpCutScene(bool blueWin)
{
XSingleton<XCutScene>.singleton.Start(blueWin ? "CutScene/herocanyan_blue_cutscene" : "CutScene/herocanyan_red_cutscene", true, true);
}
public void SetMiniMapIcon(List<uint> list)
{
HashSet<uint> hashSet = new HashSet<uint>();
for (int i = 0; i < list.Count; i++)
{
hashSet.Add(list[i]);
}
for (int j = this._miniMapIconToken.Count - 1; j >= 0; j--)
{
bool flag = !hashSet.Contains(this._miniMapIconToken[j]._index);
if (flag)
{
XBattleDocument.DelMiniMapPic(this._miniMapIconToken[j]._token);
this._miniMapIconToken.RemoveAt(j);
}
else
{
hashSet.Remove(this._miniMapIconToken[j]._index);
}
}
foreach (uint num in hashSet)
{
MobaMiniMap.RowData byPosIndex = XMobaBattleDocument._miniMapReader.GetByPosIndex(num);
bool flag2 = byPosIndex == null;
if (flag2)
{
XSingleton<XDebug>.singleton.AddErrorLog("get rowData from mobaminimap error, index = ", num.ToString(), null, null, null, null);
}
else
{
string fx = (byPosIndex.Icon.Length == 1 || this.MyData == null || this.MyData.teamID == 11u) ? byPosIndex.Icon[0] : byPosIndex.Icon[1];
uint token = XBattleDocument.AddMiniMapPic(new Vector3(byPosIndex.Position[0], 0f, byPosIndex.Position[1]), fx);
this._miniMapIconToken.Add(new XMobaBattleDocument.MobaMiniMapIcon
{
_index = num,
_token = token
});
}
}
}
public void MobaHintNotify(MobaHintNtf ntf)
{
this.CreateMessageInfo(ntf.index);
}
public void MobaKillerNotify(HeroKillNotifyData notify)
{
bool flag = notify.killer == null || notify.dead == null;
if (!flag)
{
bool flag2 = notify.dead.type == HeroKillUnitType.HeroKillUnit_Enemy;
if (flag2)
{
XEntityStatistics.RowData byID = XSingleton<XEntityMgr>.singleton.EntityStatistics.GetByID(notify.dead.id);
uint num = EntityMask.CreateTag(byID);
bool flag3 = (num & EntityMask.Moba_Tower) != 0u || (num & EntityMask.Moba_Home) > 0u;
if (flag3)
{
this.CreateKillerInfo(XFastEnumIntEqualityComparer<MobaKillEnum>.ToInt(MobaKillEnum.KILL_DESTROY), notify.killer, notify.dead, notify.assists);
}
else
{
this.CreateKillerInfo(XFastEnumIntEqualityComparer<MobaKillEnum>.ToInt(MobaKillEnum.KILL_START), notify.killer, notify.dead, notify.assists);
}
}
else
{
bool flag4 = notify.killer.type == HeroKillUnitType.HeroKillUnit_Enemy;
if (flag4)
{
this.CreateKillerInfo(XFastEnumIntEqualityComparer<MobaKillEnum>.ToInt(MobaKillEnum.KILL_START), notify.killer, notify.dead, notify.assists);
}
else
{
bool isFirstBlood = notify.isFirstBlood;
MobaKillEnum en;
if (isFirstBlood)
{
en = MobaKillEnum.KILL_FIRST;
}
else
{
bool flag5 = notify.multiKill >= 4u;
if (flag5)
{
en = MobaKillEnum.KILL_FOUR;
}
else
{
bool flag6 = notify.multiKill == 3u;
if (flag6)
{
en = MobaKillEnum.KILL_THREE;
}
else
{
bool flag7 = notify.multiKill == 2u;
if (flag7)
{
en = MobaKillEnum.KILL_DOUBLE;
}
else
{
bool flag8 = notify.killer.continueCounts > 5u;
if (flag8)
{
en = MobaKillEnum.KILL_SPREE;
}
else
{
bool flag9 = notify.killer.continueCounts > 2u;
if (flag9)
{
en = MobaKillEnum.KILL_UNSTOPPABLE;
}
else
{
en = MobaKillEnum.KILL_START;
}
}
}
}
}
}
this.CreateKillerInfo(XFastEnumIntEqualityComparer<MobaKillEnum>.ToInt(en), notify.killer, notify.dead, notify.assists);
bool flag10 = notify.dead.continueCounts > 2u;
if (flag10)
{
this.CreateKillerInfo(XFastEnumIntEqualityComparer<MobaKillEnum>.ToInt(MobaKillEnum.KILL_ENDUP), notify.killer, notify.dead, notify.assists);
}
}
}
}
}
private void CreateKillerInfo(int type, HeroKillUnit killer, HeroKillUnit deader, List<HeroKillUnit> assists)
{
MobaReminder info = MobaInfoPool.GetInfo();
info.reminder = MobaReminderEnum.KILLER;
info.killer = killer;
info.deader = deader;
info.assists = assists;
info.type = type;
MobaSignalTable.RowData byID = XMobaBattleDocument.MobaSignalReader.GetByID((uint)type);
bool flag = byID != null;
if (flag)
{
info.AudioName = byID.Audio;
info.ReminderText = byID.Text;
}
DlgBase<MobaKillView, MobaKillBehaviour>.singleton.Enqueue(info);
}
private void CreateMessageInfo(int type)
{
MobaReminder info = MobaInfoPool.GetInfo();
info.reminder = MobaReminderEnum.MESSAGE;
info.type = type;
MobaSignalTable.RowData byID = XMobaBattleDocument.MobaSignalReader.GetByID((uint)type);
bool flag = byID != null;
if (flag)
{
info.AudioName = byID.Audio;
info.ReminderText = byID.Text;
}
DlgBase<MobaKillView, MobaKillBehaviour>.singleton.Enqueue(info);
}
public uint GetHeroIDByRoleID(ulong uid)
{
MobaMemberData mobaMemberData = null;
bool flag = this._mobaData.TryGetValue(uid, out mobaMemberData);
uint result;
if (flag)
{
result = mobaMemberData.heroID;
}
else
{
result = 0u;
}
return result;
}
}
}
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