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using System;
using UILib;
using UnityEngine;
using XMainClient.UI;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class XPetSkillHandler : DlgHandlerBase
{
private XPetDocument _PetDoc;
public XPet CurPet = null;
public bool HasGetSkillUI = false;
private static readonly uint SKILL_HORIZONTAL_NUM_MAX = 4u;
private static readonly uint SKILL_VERTICAL_NUM_MAX = 2u;
public static readonly uint SKILL_MAX = 8u;
private Transform m_SkillTpl;
private IXUISprite m_SkillTips;
private XUIPool m_SkillPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
private Transform m_NewSkill;
private IXUILabel m_NewSkillText;
private Transform m_NewSkillIcon;
private IXUISprite m_NewSkillClose;
private IXUISprite uiSkillTipsClose;
private IXUISprite uiIcon;
private IXUISprite uiQuality;
private IXUILabel uiName;
private IXUILabel uiExplanation;
private IXUILabel uiOpenCondition;
protected override void Init()
{
base.Init();
this._PetDoc = XDocuments.GetSpecificDocument<XPetDocument>(XPetDocument.uuID);
this.m_SkillTpl = base.PanelObject.transform.Find("SkillTpl");
this.m_SkillPool.SetupPool(null, this.m_SkillTpl.gameObject, XPetSkillHandler.SKILL_MAX, false);
int num = 0;
while ((long)num < (long)((ulong)XPetSkillHandler.SKILL_MAX))
{
GameObject gameObject = this.m_SkillPool.FetchGameObject(false);
gameObject.name = string.Format("Skill{0}", num);
num++;
}
Transform transform = base.PanelObject.transform.Find("Tips");
bool flag = transform != null;
if (flag)
{
this.m_SkillTips = (transform.GetComponent("XUISprite") as IXUISprite);
this.m_SkillTips.gameObject.SetActive(false);
}
this.m_NewSkill = base.PanelObject.transform.Find("NewSkill");
bool flag2 = this.m_NewSkill != null;
if (flag2)
{
this.m_NewSkillText = (this.m_NewSkill.Find("level").GetComponent("XUILabel") as IXUILabel);
this.m_NewSkillIcon = this.m_NewSkill.Find("NewSkilllIcon");
this.m_NewSkillClose = (this.m_NewSkill.Find("Close").GetComponent("XUISprite") as IXUISprite);
this.m_NewSkillClose.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this._OnNewSkillCloseClick));
this.m_NewSkill.gameObject.SetActive(false);
}
}
public override void RegisterEvent()
{
base.RegisterEvent();
}
public override void OnUnload()
{
this._PetDoc = null;
base.OnUnload();
}
public void Refresh(XPet pet)
{
this.CurPet = pet;
bool flag = this.CurPet == null;
if (!flag)
{
PetInfoTable.RowData petInfo = XPetDocument.GetPetInfo(this.CurPet.ID);
uint num = petInfo.randSkillMax + XPet.FIX_SKILL_COUNT_MAX;
this.m_SkillPool.ReturnAll(false);
int num2 = 0;
while ((long)num2 < (long)((ulong)XPetSkillHandler.SKILL_VERTICAL_NUM_MAX))
{
int num3 = 0;
while ((long)num3 < (long)((ulong)XPetSkillHandler.SKILL_HORIZONTAL_NUM_MAX))
{
GameObject gameObject = this.m_SkillPool.FetchGameObject(false);
IXUISprite ixuisprite = gameObject.transform.GetComponent("XUISprite") as IXUISprite;
int spriteWidth = ixuisprite.spriteWidth;
int spriteHeight = ixuisprite.spriteHeight;
gameObject.transform.localPosition = new Vector3((float)(spriteWidth * num3), (float)(-(float)spriteHeight * num2), 0f);
int num4 = (int)((long)num2 * (long)((ulong)XPetSkillHandler.SKILL_HORIZONTAL_NUM_MAX) + (long)num3);
XPet.Skill skillInfo = null;
bool flag2 = num4 < this.CurPet.ShowSkillList.Count;
if (flag2)
{
skillInfo = this.CurPet.ShowSkillList[num4];
}
bool flag3 = !this._DrawSkillIcon(gameObject, skillInfo, num4, (ulong)num <= (ulong)((long)num4));
if (flag3)
{
XSingleton<XDebug>.singleton.AddErrorLog(string.Concat(new object[]
{
"PetSkillCount Error!\n PetID:",
this.CurPet.ID,
" CurSKill-SkillNumMAX:",
this.CurPet.ShowSkillList.Count,
"-",
num
}), null, null, null, null, null);
}
ixuisprite.ID = (ulong)((long)num4);
ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this._OnSkillClicked));
num3++;
}
num2++;
}
}
}
private bool _DrawSkillIcon(GameObject go, XPet.Skill skillInfo, int index = -1, bool isCover = false)
{
IXUISprite ixuisprite = null;
IXUILabel ixuilabel = null;
IXUISprite ixuisprite2 = null;
Transform transform = null;
Transform transform2 = go.transform.Find("SkillIcon");
bool flag = transform2 != null;
if (flag)
{
ixuisprite = (transform2.GetComponent("XUISprite") as IXUISprite);
}
transform2 = go.transform.Find("level");
bool flag2 = transform2 != null;
if (flag2)
{
ixuilabel = (transform2.GetComponent("XUILabel") as IXUILabel);
}
transform2 = go.transform.Find("Quality");
bool flag3 = transform2 != null;
if (flag3)
{
ixuisprite2 = (transform2.GetComponent("XUISprite") as IXUISprite);
}
transform2 = go.transform.Find("Cover");
bool flag4 = transform2 != null;
if (flag4)
{
transform = transform2;
}
bool flag5 = ixuisprite != null;
if (flag5)
{
ixuisprite.SetSprite("");
}
bool flag6 = ixuilabel != null;
if (flag6)
{
ixuilabel.gameObject.SetActive(false);
}
bool flag7 = ixuisprite2 != null;
if (flag7)
{
ixuisprite2.SetSprite("kuang_zq");
}
bool flag8 = transform != null;
if (flag8)
{
transform.gameObject.SetActive(isCover);
}
bool flag9 = skillInfo == null;
bool result;
if (flag9)
{
result = true;
}
else if (isCover)
{
result = false;
}
else
{
PetPassiveSkillTable.RowData petSkill = XPetDocument.GetPetSkill(skillInfo.id);
bool flag10 = petSkill == null;
if (flag10)
{
XSingleton<XDebug>.singleton.AddErrorLog("PetSkill Id:" + skillInfo.id + " No Find!", null, null, null, null, null);
}
bool flag11 = ixuisprite != null;
if (flag11)
{
ixuisprite.SetSprite(petSkill.Icon);
}
bool flag12 = ixuisprite != null;
if (flag12)
{
ixuisprite.SetColor(Color.white);
}
bool flag13 = !skillInfo.open;
if (flag13)
{
PetInfoTable.RowData petInfo = XPetDocument.GetPetInfo(this.CurPet.ID);
bool flag14 = ixuilabel != null;
if (flag14)
{
ixuilabel.gameObject.SetActive(true);
ixuilabel.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("PET_LEVEL_OPEN"), petInfo.LvRequire[index]));
}
bool flag15 = ixuisprite != null;
if (flag15)
{
ixuisprite.SetColor(Color.black);
}
}
bool flag16 = ixuisprite2 != null;
if (flag16)
{
ixuisprite2.SetSprite(string.Format("kuang_zq0{0}", petSkill.quality));
}
result = true;
}
return result;
}
private void _OnSkillClicked(IXUISprite iSp)
{
bool flag = this.CurPet == null;
if (!flag)
{
int num = (int)iSp.ID;
bool flag2 = num >= this.CurPet.ShowSkillList.Count;
if (!flag2)
{
XPet.Skill skill = this.CurPet.ShowSkillList[num];
PetInfoTable.RowData petInfo = XPetDocument.GetPetInfo(this.CurPet.ID);
uint id = skill.id;
this.m_SkillTips.SetVisible(true);
Transform transform = this.m_SkillTips.gameObject.transform;
Transform parent = base.PanelObject.transform.Find(string.Format("Skill{0}", num));
Vector3 localPosition = transform.localPosition;
XSingleton<UiUtility>.singleton.AddChild(parent, transform);
transform.localPosition = localPosition;
bool flag3 = this.uiSkillTipsClose == null;
if (flag3)
{
this.uiSkillTipsClose = (transform.Find("Close").GetComponent("XUISprite") as IXUISprite);
this.uiIcon = (transform.Find("uiIcon").GetComponent("XUISprite") as IXUISprite);
this.uiQuality = (transform.Find("Quality").GetComponent("XUISprite") as IXUISprite);
this.uiName = (transform.Find("Name").GetComponent("XUILabel") as IXUILabel);
this.uiExplanation = (transform.Find("Explanation").GetComponent("XUILabel") as IXUILabel);
this.uiOpenCondition = (transform.Find("OpenCondition").GetComponent("XUILabel") as IXUILabel);
}
this.uiSkillTipsClose.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this._OnSkillClose));
PetPassiveSkillTable.RowData petSkill = XPetDocument.GetPetSkill(id);
this.uiIcon.SetSprite(petSkill.Icon);
this.uiQuality.SetSprite(string.Format("kuang_zq0{0}", petSkill.quality));
this.uiName.SetText(petSkill.name);
this.uiExplanation.SetText(petSkill.Detail);
bool open = skill.open;
if (open)
{
this.uiOpenCondition.SetText("");
}
else
{
uint num2 = petInfo.LvRequire[num];
this.uiOpenCondition.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("PET_OPEN_SKILL"), num2));
}
}
}
}
public void PlayNewSkillTip(int newSkillIndex, uint lostSkillId = 0u)
{
bool flag = !DlgBase<XPetMainView, XPetMainBehaviour>.singleton.IsVisible();
if (!flag)
{
bool flag2 = this.CurPet == null || newSkillIndex >= this.CurPet.ShowSkillList.Count || newSkillIndex < 0;
if (!flag2)
{
XPet.Skill skill = this.CurPet.ShowSkillList[newSkillIndex];
this.m_NewSkill.gameObject.SetActive(true);
this.HasGetSkillUI = true;
PetPassiveSkillTable.RowData petSkill = XPetDocument.GetPetSkill(skill.id);
string text = string.Format(XSingleton<XStringTable>.singleton.GetString("PET_NEW_SKILL"), this.CurPet.Name, petSkill.name);
bool flag3 = lostSkillId == 0u;
if (flag3)
{
text = string.Format(XSingleton<XStringTable>.singleton.GetString("PET_NEW_SKILL"), this.CurPet.Name, petSkill.name);
}
else
{
PetPassiveSkillTable.RowData petSkill2 = XPetDocument.GetPetSkill(lostSkillId);
text = string.Format(XSingleton<XStringTable>.singleton.GetString("PET_REPLACE_SKILL"), this.CurPet.Name, petSkill.name, petSkill2.name);
}
this.m_NewSkillText.SetText(text);
this._DrawSkillIcon(this.m_NewSkillIcon.gameObject, skill, -1, false);
this.m_NewSkillClose.ID = (ulong)((long)newSkillIndex);
this.Refresh(this.CurPet);
}
}
}
private void _OnSkillClose(IXUISprite iSp)
{
this.m_SkillTips.SetVisible(false);
}
private void _OnNewSkillCloseClick(IXUISprite iSp)
{
this.m_NewSkill.gameObject.SetActive(false);
this.HasGetSkillUI = false;
Transform parent = base.PanelObject.transform.Find(string.Format("Skill{0}", iSp.ID));
XSingleton<XFxMgr>.singleton.CreateAndPlay("Effects/FX_Particle/VehicleFX/Vehicle_jnjh", parent, Vector3.zero, Vector3.one, 1f, false, 3f, true);
}
}
}
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