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using System;
using System.Collections.Generic;
using XUtliPoolLib;
namespace XMainClient
{
internal class XPieceWiseDataMgr
{
private List<XOrderData<double, double>> m_Datas = new List<XOrderData<double, double>>();
private bool bRangeIsSet = false;
private bool bDataIsSet = false;
private XOrderData<double, double> m_Min;
private XOrderData<double, double> m_Max;
public void SetRange(double xmin, double ymin, double xmax, double ymax)
{
this.m_Min.x = xmin;
this.m_Min.y = ymin;
this.m_Max.x = xmax;
this.m_Max.y = ymax;
this.bRangeIsSet = true;
bool flag = this.bDataIsSet;
if (flag)
{
this.m_Datas.Add(this.m_Min);
this.m_Datas.Add(this.m_Max);
this.m_Datas.Sort();
}
}
public void Init(ref SeqListRef<float> datas)
{
bool flag = false;
bool flag2 = false;
this.m_Datas.Clear();
for (int i = 0; i < datas.Count; i++)
{
XOrderData<double, double> xorderData;
xorderData.x = (double)datas[i, 0];
xorderData.y = (double)datas[i, 1];
this.m_Datas.Add(xorderData);
bool flag3 = this.bRangeIsSet;
if (flag3)
{
bool flag4 = xorderData.x == this.m_Min.x;
if (flag4)
{
flag = true;
}
else
{
bool flag5 = xorderData.x == this.m_Max.x;
if (flag5)
{
flag2 = true;
}
}
}
}
bool flag6 = this.bRangeIsSet;
if (flag6)
{
bool flag7 = !flag;
if (flag7)
{
this.m_Datas.Add(this.m_Min);
}
bool flag8 = !flag2;
if (flag8)
{
this.m_Datas.Add(this.m_Max);
}
}
this.m_Datas.Sort();
this.bDataIsSet = true;
}
public double GetData(double x)
{
for (int i = 1; i < this.m_Datas.Count; i++)
{
bool flag = this.m_Datas[i].x >= x;
if (flag)
{
XOrderData<double, double> xorderData = this.m_Datas[i - 1];
XOrderData<double, double> xorderData2 = this.m_Datas[i];
double num = xorderData2.x - xorderData.x;
bool flag2 = num == 0.0;
if (flag2)
{
num = 1.0;
}
return xorderData.y + (xorderData2.y - xorderData.y) * (x - xorderData.x) / num;
}
}
return 0.0;
}
}
}
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