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using System;
using System.Collections.Generic;
using UILib;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient
{
internal class XQualifyingChallengeRecordWindow
{
public bool IsVisible
{
get
{
return this.m_Go.activeSelf;
}
}
public GameObject m_Go;
public XUIPool m_RecordPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public IXUIButton m_Close;
public IXUIScrollView m_ScrollView;
public IXUILabel MatchTotalWin;
public IXUILabel MatchTotalLose;
public IXUILabel RateOfTotalWin;
public IXUILabel MaxConsecutiveWin;
public IXUILabel MaxConsecutiveLose;
public List<IXUILabel> RateOfWinProf = new List<IXUILabel>();
public XQualifyingChallengeRecordWindow(GameObject go)
{
this.m_Go = go;
this.m_Close = (go.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_RecordPool.SetupPool(go.transform.Find("Bg/Bg/ScrollView").gameObject, go.transform.Find("Bg/Bg/ScrollView/RecordTpl").gameObject, 20u, false);
this.m_ScrollView = (go.transform.Find("Bg/Bg/ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
this.MatchTotalWin = (go.transform.Find("Bg/Bg/Message/Win/Label").GetComponent("XUILabel") as IXUILabel);
this.MatchTotalLose = (go.transform.Find("Bg/Bg/Message/Lose/Label").GetComponent("XUILabel") as IXUILabel);
this.RateOfTotalWin = (go.transform.Find("Bg/Bg/Message/Rate/Label").GetComponent("XUILabel") as IXUILabel);
this.MaxConsecutiveWin = (go.transform.Find("Bg/Bg/Message/ConsWin/Label").GetComponent("XUILabel") as IXUILabel);
this.MaxConsecutiveLose = (go.transform.Find("Bg/Bg/Message/ConsLose/Label").GetComponent("XUILabel") as IXUILabel);
Transform transform = go.transform.Find("Bg/Bg/Message/WinRate");
for (int i = 0; i < transform.childCount; i++)
{
IXUILabel item = transform.Find(string.Format("Rate{0}/Label", i)).GetComponent("XUILabel") as IXUILabel;
this.RateOfWinProf.Add(item);
}
}
public void SetVisible(bool v)
{
this.m_Go.SetActive(v);
}
}
}
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