blob: 418c960b9a4f856705d2672ec819531e65e1fba1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
using System;
using System.Collections.Generic;
using KKSG;
using XMainClient.UI;
using XUtliPoolLib;
namespace XMainClient
{
internal class XSelectCharacterDocument : XDocComponent
{
public override uint ID
{
get
{
return XSelectCharacterDocument.uuID;
}
}
public XSelectCharView View
{
get
{
return this._view;
}
set
{
this._view = value;
}
}
public int CurrentProf
{
get
{
return this._currentCreateProf;
}
set
{
this._currentCreateProf = value;
}
}
public List<RoleBriefInfo> RoleList
{
get
{
return this._roleList;
}
set
{
this._roleList = value;
}
}
public new static readonly uint uuID = XSingleton<XCommon>.singleton.XHash("SelectCharacterDocument");
private int _currentCreateProf = -1;
private int tttt = 2;
private List<RoleBriefInfo> _roleList = new List<RoleBriefInfo>();
private XSelectCharView _view = null;
private List<int> testlist = new List<int>();
public override void OnAttachToHost(XObject host)
{
base.OnAttachToHost(host);
this.testlist.Add(1);
this.testlist.Add(2);
this.testlist.Add(4);
}
public void OnSelectCharBack()
{
XSingleton<XClientNetwork>.singleton.Close(NetErrCode.Net_NoError);
XAutoFade.FadeOut2In(1.5f, 0.5f);
XSingleton<XDebug>.singleton.AddLog(string.Concat(this.tttt), null, null, null, null, null, XDebugColor.XDebug_None);
XSingleton<XTimerMgr>.singleton.SetTimer(0.5f, new XTimerMgr.ElapsedEventHandler(this.BackToLoginOnClick), null);
}
public void OnEnterWorld()
{
XSelectcharStage xselectcharStage = XSingleton<XGame>.singleton.CurrentStage as XSelectcharStage;
bool flag = xselectcharStage != null;
if (flag)
{
xselectcharStage.EnterGameWorld(this._view.SelectCharIndex);
}
XMainInterfaceDocument specificDocument = XDocuments.GetSpecificDocument<XMainInterfaceDocument>(XMainInterfaceDocument.uuID);
specificDocument.GameAnnouncement = false;
}
protected override void OnReconnected(XReconnectedEventArgs arg)
{
}
private void BackToLoginOnClick(object o)
{
XAutoFade.MakeBlack(false);
XSingleton<XLoginDocument>.singleton.FromLogining();
}
}
}
|