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using System;
using System.Collections.Generic;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class XShowGetAchivementTipDocument : XDocComponent
{
public override uint ID
{
get
{
return XShowGetAchivementTipDocument.uuID;
}
}
public new static readonly uint uuID = XSingleton<XCommon>.singleton.XHash("ShowGetAchivementTipDocument");
private Queue<AchivementTable.RowData> AchivementQueue = new Queue<AchivementTable.RowData>();
public override void OnAttachToHost(XObject host)
{
base.OnAttachToHost(host);
this.AchivementQueue.Clear();
}
public override void OnEnterScene()
{
base.OnEnterScene();
this.CheckScene();
}
public override void OnEnterSceneFinally()
{
base.OnEnterSceneFinally();
bool flag = XSingleton<XGame>.singleton.CurrentStage.Stage == EXStage.Hall && DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.queue.Count > 0;
if (flag)
{
DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.ShowUI();
}
}
public override void OnLeaveScene()
{
base.OnLeaveScene();
bool flag = DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.IsVisible();
if (flag)
{
DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.SetVisible(false, true);
}
}
public void AddAchivement(uint AchivementID, uint state)
{
bool flag = state != 1u;
if (!flag)
{
AchivementTable.RowData achivementData = XDocuments.GetSpecificDocument<XAchievementDocument>(XAchievementDocument.uuID).GetAchivementData(AchivementID);
bool flag2 = achivementData == null;
if (!flag2)
{
bool flag3 = achivementData.ShowAchivementTip == 0;
if (!flag3)
{
this.AchivementQueue.Enqueue(achivementData);
this.CheckScene();
}
}
}
}
public void ShowAchivementTip(object o = null)
{
bool flag = this.AchivementQueue.Count > 0 && !DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.IsVisible();
if (flag)
{
bool flag2 = DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.IsVisible();
if (flag2)
{
DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.SetAlpha(1f);
}
DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.SetVisible(true, true);
DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.ShowTip(this.AchivementQueue.Dequeue());
}
}
private void CheckScene()
{
bool flag = XSingleton<XGame>.singleton.CurrentStage.Stage == EXStage.Hall && !DlgBase<XShowGetAchivementTipView, XShowGetAchivementTipBehaviour>.singleton.IsVisible();
if (flag)
{
this.ShowAchivementTip(null);
}
}
protected override void OnReconnected(XReconnectedEventArgs arg)
{
}
}
}
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