blob: bdbb6d91c6333a35a797b708b9f4a5483232ac75 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
using System;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient
{
internal class XTriggerCondition
{
private float m_LastTriggerTime;
private float m_TriggerCD;
private uint m_TriggerCount;
private bool m_bCDWhenRandFail;
public XTriggerCondition(BuffTable.RowData info)
{
this.m_LastTriggerTime = 0f;
this.m_TriggerCD = Math.Abs(info.BuffTriggerCD);
this.m_TriggerCount = (uint)info.BuffTriggerCount;
this.m_bCDWhenRandFail = (info.BuffTriggerCD < 0f);
bool flag = this.m_TriggerCount == 0u;
if (flag)
{
this.m_TriggerCount = uint.MaxValue;
}
}
public bool CanTrigger()
{
return this._IsTriggerBuffCD() && this._HasTriggerCount();
}
public void OnTrigger()
{
this.m_LastTriggerTime = Time.time;
bool flag = this.m_TriggerCount != uint.MaxValue && this.m_TriggerCount > 0u;
if (flag)
{
this.m_TriggerCount -= 1u;
}
}
public void OnRandFail()
{
bool bCDWhenRandFail = this.m_bCDWhenRandFail;
if (bCDWhenRandFail)
{
this.m_LastTriggerTime = Time.time;
}
}
private bool _IsTriggerBuffCD()
{
return Time.time - this.m_LastTriggerTime > this.m_TriggerCD;
}
private bool _HasTriggerCount()
{
return this.m_TriggerCount == uint.MaxValue || this.m_TriggerCount > 0u;
}
}
}
|