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using System;
namespace XUtliPoolLib
{
public class CampDuelRankReward : CVSReader
{
public CampDuelRankReward.RowData[] Table = null;
public class RowData
{
public SeqRef<int> Rank;
public SeqListRef<int> Reward;
public bool IsWin;
public int CampID;
}
protected override void ReadLine(XBinaryReader reader)
{
CampDuelRankReward.RowData rowData = new CampDuelRankReward.RowData();
rowData.Rank.Read(reader, this.m_DataHandler);
this.columnno = 0;
rowData.Reward.Read(reader, this.m_DataHandler);
this.columnno = 1;
base.Read<bool>(reader, ref rowData.IsWin, CVSReader.boolParse);
this.columnno = 2;
base.Read<int>(reader, ref rowData.CampID, CVSReader.intParse);
this.columnno = 3;
this.Table[this.lineno] = rowData;
this.columnno = -1;
}
protected override void OnClear(int lineCount)
{
bool flag = lineCount > 0;
if (flag)
{
this.Table = new CampDuelRankReward.RowData[lineCount];
}
else
{
this.Table = null;
}
}
}
}
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