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using System;
namespace XUtliPoolLib
{
public class ChatOpen : CVSReader
{
public ChatOpen.RowData[] Table = null;
public class RowData
{
public uint id;
public int[] opens;
public uint friends;
public int posX;
public int posY;
public float alpha;
public int pivot;
public float scale;
public int fade;
public int real;
public int radioX;
public int radioY;
public int battle;
public uint sceneid;
public int max;
}
protected override void ReadLine(XBinaryReader reader)
{
ChatOpen.RowData rowData = new ChatOpen.RowData();
base.Read<uint>(reader, ref rowData.id, CVSReader.uintParse);
this.columnno = 0;
base.ReadArray<int>(reader, ref rowData.opens, CVSReader.intParse);
this.columnno = 2;
base.Read<uint>(reader, ref rowData.friends, CVSReader.uintParse);
this.columnno = 3;
base.Read<int>(reader, ref rowData.posX, CVSReader.intParse);
this.columnno = 4;
base.Read<int>(reader, ref rowData.posY, CVSReader.intParse);
this.columnno = 5;
base.Read<float>(reader, ref rowData.alpha, CVSReader.floatParse);
this.columnno = 6;
base.Read<int>(reader, ref rowData.pivot, CVSReader.intParse);
this.columnno = 7;
base.Read<float>(reader, ref rowData.scale, CVSReader.floatParse);
this.columnno = 8;
base.Read<int>(reader, ref rowData.fade, CVSReader.intParse);
this.columnno = 9;
base.Read<int>(reader, ref rowData.real, CVSReader.intParse);
this.columnno = 10;
base.Read<int>(reader, ref rowData.radioX, CVSReader.intParse);
this.columnno = 11;
base.Read<int>(reader, ref rowData.radioY, CVSReader.intParse);
this.columnno = 12;
base.Read<int>(reader, ref rowData.battle, CVSReader.intParse);
this.columnno = 13;
base.Read<uint>(reader, ref rowData.sceneid, CVSReader.uintParse);
this.columnno = 14;
base.Read<int>(reader, ref rowData.max, CVSReader.intParse);
this.columnno = 15;
this.Table[this.lineno] = rowData;
this.columnno = -1;
}
protected override void OnClear(int lineCount)
{
bool flag = lineCount > 0;
if (flag)
{
this.Table = new ChatOpen.RowData[lineCount];
}
else
{
this.Table = null;
}
}
}
}
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