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using System;
namespace XUtliPoolLib
{
public class CompeteDragonRankRewardTable : CVSReader
{
public CompeteDragonRankRewardTable.RowData[] Table = null;
public class RowData
{
public uint rank;
public uint desigation;
public SeqListRef<int> reward;
}
protected override void ReadLine(XBinaryReader reader)
{
CompeteDragonRankRewardTable.RowData rowData = new CompeteDragonRankRewardTable.RowData();
base.Read<uint>(reader, ref rowData.rank, CVSReader.uintParse);
this.columnno = 0;
base.Read<uint>(reader, ref rowData.desigation, CVSReader.uintParse);
this.columnno = 1;
rowData.reward.Read(reader, this.m_DataHandler);
this.columnno = 2;
this.Table[this.lineno] = rowData;
this.columnno = -1;
}
protected override void OnClear(int lineCount)
{
bool flag = lineCount > 0;
if (flag)
{
this.Table = new CompeteDragonRankRewardTable.RowData[lineCount];
}
else
{
this.Table = null;
}
}
}
}
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